From 4e02921f42b1e52b2f3df251d7c40c509afc40ff Mon Sep 17 00:00:00 2001 From: L_J Date: Fri, 9 Mar 2018 18:46:20 +0000 Subject: [PATCH] Pandemonium fix Made the entering creature the source of the damage instead of Pandemonium itself --- Mage.Sets/src/mage/cards/p/Pandemonium.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/cards/p/Pandemonium.java b/Mage.Sets/src/mage/cards/p/Pandemonium.java index 433002b154c..38802297f5b 100644 --- a/Mage.Sets/src/mage/cards/p/Pandemonium.java +++ b/Mage.Sets/src/mage/cards/p/Pandemonium.java @@ -107,11 +107,11 @@ class PandemoniumEffect extends OneShotEffect { if (enteringCreature != null) { Permanent targetPermanent = game.getPermanent(source.getTargets().getFirstTarget()); if (targetPermanent != null) { - targetPermanent.damage(enteringCreature.getPower().getValue(), source.getSourceId(), game, false, true); + targetPermanent.damage(enteringCreature.getPower().getValue(), enteringCreature.getId(), game, false, true); } else { Player targetPlayer = game.getPlayer(source.getTargets().getFirstTarget()); if (targetPlayer != null) { - targetPlayer.damage(enteringCreature.getPower().getValue(), source.getSourceId(), game, false, true); + targetPlayer.damage(enteringCreature.getPower().getValue(), enteringCreature.getId(), game, false, true); } } return true;