forked from External/mage
[WOE] Implement Rotisserie Elemental (#10944)
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4 changed files with 86 additions and 7 deletions
60
Mage.Sets/src/mage/cards/r/RotisserieElemental.java
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60
Mage.Sets/src/mage/cards/r/RotisserieElemental.java
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@ -0,0 +1,60 @@
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package mage.cards.r;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CountersSourceCount;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.ExileTopXMayPlayUntilEndOfTurnEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.MenaceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.counters.CounterType;
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import java.util.UUID;
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/**
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* @author Susucr
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*/
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public final class RotisserieElemental extends CardImpl {
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private static final DynamicValue xValue = new CountersSourceCount(CounterType.SKEWER);
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public RotisserieElemental(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}");
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this.subtype.add(SubType.ELEMENTAL);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// Menace
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this.addAbility(new MenaceAbility(false));
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// Whenever Rotisserie Elemental deals combat damage to a player, put a skewer counter on Rotisserie Elemental. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on Rotisserie Elemental. You may play those cards this turn.
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Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(
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new AddCountersSourceEffect(CounterType.SKEWER.createInstance()),
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false
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);
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ability.addEffect(new DoIfCostPaid(
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new ExileTopXMayPlayUntilEndOfTurnEffect(xValue)
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.setText("exile the top X cards of your library, where X is the number of skewer counters "
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+ "on {this}. You may play those cards this turn"),
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new SacrificeSourceCost().setText("sacrifice it")
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).concatBy("Then"));
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this.addAbility(ability);
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}
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private RotisserieElemental(final RotisserieElemental card) {
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super(card);
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}
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@Override
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public RotisserieElemental copy() {
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return new RotisserieElemental(this);
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}
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}
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@ -126,6 +126,7 @@ public final class WildsOfEldraine extends ExpansionSet {
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cards.add(new SetCardInfo("Return Triumphant", 26, Rarity.COMMON, mage.cards.r.ReturnTriumphant.class));
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cards.add(new SetCardInfo("Return from the Wilds", 181, Rarity.COMMON, mage.cards.r.ReturnFromTheWilds.class));
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cards.add(new SetCardInfo("Rootrider Faun", 182, Rarity.COMMON, mage.cards.r.RootriderFaun.class));
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cards.add(new SetCardInfo("Rotisserie Elemental", 148, Rarity.RARE, mage.cards.r.RotisserieElemental.class));
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cards.add(new SetCardInfo("Rowan's Grim Search", 104, Rarity.COMMON, mage.cards.r.RowansGrimSearch.class));
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cards.add(new SetCardInfo("Rowan, Scion of War", 211, Rarity.MYTHIC, mage.cards.r.RowanScionOfWar.class));
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cards.add(new SetCardInfo("Royal Treatment", 183, Rarity.UNCOMMON, mage.cards.r.RoyalTreatment.class));
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@ -2,6 +2,8 @@ package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.asthought.PlayFromNotOwnHandZoneTargetEffect;
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import mage.cards.Card;
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@ -17,7 +19,7 @@ import java.util.Set;
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public class ExileTopXMayPlayUntilEndOfTurnEffect extends OneShotEffect {
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private final int amount;
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private final DynamicValue amount;
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private final boolean showHint;
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private final Duration duration;
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@ -30,15 +32,27 @@ public class ExileTopXMayPlayUntilEndOfTurnEffect extends OneShotEffect {
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}
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public ExileTopXMayPlayUntilEndOfTurnEffect(int amount, boolean showHint, Duration duration) {
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this(StaticValue.get(amount), showHint, duration);
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}
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public ExileTopXMayPlayUntilEndOfTurnEffect(DynamicValue amount) {
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this(amount, false);
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}
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public ExileTopXMayPlayUntilEndOfTurnEffect(DynamicValue amount, boolean showHint) {
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this(amount, showHint, Duration.EndOfTurn);
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}
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public ExileTopXMayPlayUntilEndOfTurnEffect(DynamicValue amount, boolean showHint, Duration duration) {
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super(Outcome.Benefit);
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this.amount = amount;
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this.amount = amount.copy();
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this.showHint = showHint;
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this.duration = duration;
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}
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private ExileTopXMayPlayUntilEndOfTurnEffect(final ExileTopXMayPlayUntilEndOfTurnEffect effect) {
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super(effect);
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this.amount = effect.amount;
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this.amount = effect.amount.copy();
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this.showHint = effect.showHint;
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this.duration = effect.duration;
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}
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@ -54,7 +68,8 @@ public class ExileTopXMayPlayUntilEndOfTurnEffect extends OneShotEffect {
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if (controller == null) {
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return false;
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}
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Set<Card> cards = controller.getLibrary().getTopCards(game, amount);
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int resolvedAmount = amount.calculate(game, source, this);
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Set<Card> cards = controller.getLibrary().getTopCards(game, resolvedAmount);
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if (cards.isEmpty()) {
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return true;
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}
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@ -74,15 +89,17 @@ public class ExileTopXMayPlayUntilEndOfTurnEffect extends OneShotEffect {
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return staticText;
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}
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StringBuilder sb = new StringBuilder("exile the top ");
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if (amount == 1) {
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if (amount.toString().equals("1")) {
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sb.append("card of your library. ");
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} else {
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sb.append(CardUtil.numberToText(amount));
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sb.append(CardUtil.numberToText(amount.toString()));
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sb.append(" cards of your library. ");
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}
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sb.append(CardUtil.getTextWithFirstCharUpperCase(duration.toString()));
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sb.append(", you may play ");
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sb.append(amount == 1 ? "that card" : amount == 2 ? "those cards" : "cards exiled this way");
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sb.append(amount.toString().equals("1") ? "that card"
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: amount.toString().equals("2") ? "those cards" // That is weird.
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: "cards exiled this way");
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if (showHint) {
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sb.append(". <i>(You still pay its costs. You can play a land this way only if you have an available land play remaining.)</i>");
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@ -176,6 +176,7 @@ public enum CounterType {
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SHELL("shell"),
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SHIELD("shield"),
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SHRED("shred"),
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SKEWER("skewer"),
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SLEEP("sleep"),
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SLIME("slime"),
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SLUMBER("slumber"),
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