forked from External/mage
[BLB] Implement Thundertrap Trainer
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54
Mage.Sets/src/mage/cards/t/ThundertrapTrainer.java
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54
Mage.Sets/src/mage/cards/t/ThundertrapTrainer.java
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@ -0,0 +1,54 @@
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package mage.cards.t;
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import mage.MageInt;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
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import mage.abilities.keyword.OffspringAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.PutCards;
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import mage.constants.SubType;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterNonlandCard;
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import mage.filter.predicate.Predicates;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ThundertrapTrainer extends CardImpl {
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private static final FilterCard filter = new FilterNonlandCard("noncreature, nonland card");
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static {
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filter.add(Predicates.not(CardType.CREATURE.getPredicate()));
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}
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public ThundertrapTrainer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}");
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this.subtype.add(SubType.OTTER);
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this.subtype.add(SubType.WIZARD);
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this.power = new MageInt(1);
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this.toughness = new MageInt(2);
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// Offspring {4}
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this.addAbility(new OffspringAbility("{4}"));
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// When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new LookLibraryAndPickControllerEffect(
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4, 1, filter, PutCards.HAND, PutCards.BOTTOM_RANDOM
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)));
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}
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private ThundertrapTrainer(final ThundertrapTrainer card) {
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super(card);
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}
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@Override
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public ThundertrapTrainer copy() {
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return new ThundertrapTrainer(this);
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}
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}
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@ -63,6 +63,7 @@ public final class Bloomburrow extends ExpansionSet {
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cards.add(new SetCardInfo("Swamp", 270, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Tempest Angler", 235, Rarity.COMMON, mage.cards.t.TempestAngler.class));
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cards.add(new SetCardInfo("Tender Wildguide", 196, Rarity.RARE, mage.cards.t.TenderWildguide.class));
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cards.add(new SetCardInfo("Thundertrap Trainer", 78, Rarity.RARE, mage.cards.t.ThundertrapTrainer.class));
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cards.removeIf(setCardInfo -> unfinished.contains(setCardInfo.getName())); // remove when mechanic is implemented
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}
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