fix Pendelhaven

This commit is contained in:
Loki 2011-12-29 15:08:00 +04:00
parent 3d54a8c1b4
commit 4be5ae4fd0

View file

@ -38,6 +38,8 @@ import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.mana.GreenManaAbility;
import mage.cards.CardImpl;
import mage.filter.Filter;
import mage.filter.common.FilterCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
/**
@ -45,6 +47,14 @@ import mage.target.common.TargetCreaturePermanent;
* @author Loki
*/
public class Pendelhaven extends CardImpl<Pendelhaven> {
private static FilterCreaturePermanent filter = new FilterCreaturePermanent("1/1 creature");
static {
filter.setPower(1);
filter.setPowerComparison(Filter.ComparisonType.Equal);
filter.setToughness(1);
filter.setToughnessComparison(Filter.ComparisonType.Equal);
}
public Pendelhaven(UUID ownerId) {
super(ownerId, 120, "Pendelhaven", Rarity.COMMON, new CardType[]{CardType.LAND}, null);
@ -55,7 +65,7 @@ public class Pendelhaven extends CardImpl<Pendelhaven> {
this.addAbility(new GreenManaAbility());
// {tap}: Target 1/1 creature gets +1/+2 until end of turn.
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new BoostTargetEffect(1, 2, Constants.Duration.EndOfTurn), new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
}