fixed Dauntless Bodyguard not giving indestructible

This commit is contained in:
Evan Kranzler 2018-05-02 18:13:34 -04:00
parent 9b5b3afcb8
commit 4bc0ba8509

View file

@ -35,8 +35,9 @@ import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -51,6 +52,7 @@ import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
/**
@ -85,9 +87,9 @@ public class DauntlessBodyguard extends CardImpl {
}
class DauntlessBodyguardChooseCreatureEffect extends OneShotEffect {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature you control");
static {
filter.add(new AnotherPredicate());
}
@ -127,12 +129,10 @@ class DauntlessBodyguardChooseCreatureEffect extends OneShotEffect {
}
}
class DauntlessBodyguardGainAbilityEffect extends GainAbilityTargetEffect {
private MageObjectReference mor;
class DauntlessBodyguardGainAbilityEffect extends OneShotEffect {
public DauntlessBodyguardGainAbilityEffect() {
super(IndestructibleAbility.getInstance(), Duration.EndOfTurn);
super(Outcome.AddAbility);
this.staticText = "The chosen creature gains indestructible until end of turn";
}
@ -147,17 +147,17 @@ class DauntlessBodyguardGainAbilityEffect extends GainAbilityTargetEffect {
@Override
public boolean apply(Game game, Ability source) {
if (mor == null) {
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (sourcePermanent != null) {
mor = (MageObjectReference) game.getState().getValue(sourcePermanent.getId() + "_chosenCreature");
}
MageObjectReference mor;
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (sourcePermanent == null) {
return false;
}
if (mor != null) {
Permanent permanent = mor.getPermanent(game);
if (permanent != null) {
permanent.addAbility(ability, source.getSourceId(), game, false);
}
mor = (MageObjectReference) game.getState().getValue(sourcePermanent.getId() + "_chosenCreature");
Permanent chosenPermanent = mor.getPermanent(game);
if (chosenPermanent != null) {
ContinuousEffect effect = new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn);
effect.setTargetPointer(new FixedTarget(chosenPermanent, game));
game.addEffect(effect, source);
}
return true;
}