refactor: improved target usage, replaced setNotTarget by withNotTarget

This commit is contained in:
Oleg Agafonov 2023-09-06 22:32:28 +04:00
parent dbaa51f462
commit 4b3a19b4d5
385 changed files with 434 additions and 429 deletions

View file

@ -2776,7 +2776,7 @@ public abstract class PlayerImpl implements Player, Serializable {
boolean casted = false;
TargetCard targetCard = new TargetCard(0, 1, Zone.LIBRARY, StaticFilters.FILTER_CARD);
targetCard.setTargetName("card to cast from library");
targetCard.setNotTarget(true);
targetCard.withNotTarget(true);
while (!castableCards.isEmpty()) {
targetCard.clearChosen();
if (!targetPlayer.choose(Outcome.AIDontUseIt, new CardsImpl(castableCards), targetCard, source, game)) {
@ -5194,7 +5194,7 @@ public abstract class PlayerImpl implements Player, Serializable {
if (choosing) {
TargetPermanent target = new TargetControlledCreaturePermanent();
target.setNotTarget(true);
target.withNotTarget(true);
target.withChooseHint("to be your Ring-bearer");
choose(Outcome.Neutral, target, null, game);