refactor: improved target usage, replaced setNotTarget by withNotTarget

This commit is contained in:
Oleg Agafonov 2023-09-06 22:32:28 +04:00
parent dbaa51f462
commit 4b3a19b4d5
385 changed files with 434 additions and 429 deletions

View file

@ -135,7 +135,7 @@ class SoulboundEntersSelfEffect extends OneShotEffect {
Player controller = game.getPlayer(permanent.getControllerId());
if (controller != null) {
TargetControlledPermanent target = new TargetControlledPermanent(filter);
target.setNotTarget(true);
target.withNotTarget(true);
if (target.canChoose(controller.getId(), source, game)) {
if (controller.choose(Outcome.Benefit, target, source, game)) {
Permanent chosen = game.getPermanent(target.getFirstTarget());