forked from External/mage
refactor: improved target usage, replaced setNotTarget by withNotTarget
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385 changed files with 434 additions and 429 deletions
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@ -135,7 +135,7 @@ class SoulboundEntersSelfEffect extends OneShotEffect {
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Player controller = game.getPlayer(permanent.getControllerId());
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if (controller != null) {
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TargetControlledPermanent target = new TargetControlledPermanent(filter);
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target.setNotTarget(true);
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target.withNotTarget(true);
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if (target.canChoose(controller.getId(), source, game)) {
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if (controller.choose(Outcome.Benefit, target, source, game)) {
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Permanent chosen = game.getPermanent(target.getFirstTarget());
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