Redesigned handling of various art for cards.

This commit is contained in:
LevelX2 2012-11-27 15:24:29 +01:00
parent 96738632d1
commit 4b2e6a8bc0
15 changed files with 82 additions and 49 deletions

View file

@ -72,7 +72,7 @@ public class PlayerView implements Serializable {
this.isActive = (player.getId().equals(state.getActivePlayerId()));
this.hasLeft = player.hasLeft();
for (Card card: player.getGraveyard().getCards(game)) {
graveyard.put(card.getId(), new SimpleCardView(card.getId(), card.getExpansionSetCode(), card.getCardNumber(), Character.isDigit(card.getClass().getName().charAt(card.getClass().getName().length()-1)), card.isFaceDown()));
graveyard.put(card.getId(), new SimpleCardView(card.getId(), card.getExpansionSetCode(), card.getCardNumber(), card.getUsesVariousArt(), card.isFaceDown()));
}
for (Permanent permanent: state.getBattlefield().getAllPermanents()) {
if (showInBattlefield(permanent, state)) {