From 4a39ed2efc840c48dfdabd65b067cf52d9c1dc92 Mon Sep 17 00:00:00 2001 From: Cowboy Date: Sun, 5 Jan 2014 17:03:36 -0500 Subject: [PATCH] Additional Odyssey cards --- .../src/mage/sets/odyssey/Dreamwinder.java | 136 ++++++++++++++++++ 1 file changed, 136 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/odyssey/Dreamwinder.java diff --git a/Mage.Sets/src/mage/sets/odyssey/Dreamwinder.java b/Mage.Sets/src/mage/sets/odyssey/Dreamwinder.java new file mode 100644 index 00000000000..b79c20880f2 --- /dev/null +++ b/Mage.Sets/src/mage/sets/odyssey/Dreamwinder.java @@ -0,0 +1,136 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.odyssey; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.costs.common.SacrificeTargetCost; +import mage.abilities.costs.mana.ManaCostsImpl; +import mage.abilities.effects.ReplacementEffectImpl; +import mage.abilities.effects.common.continious.BecomesBasicLandTargetEffect; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.filter.FilterPermanent; +import mage.filter.common.FilterControlledLandPermanent; +import mage.filter.common.FilterLandPermanent; +import mage.filter.predicate.mageobject.SubtypePredicate; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.target.Target; +import mage.target.common.TargetControlledPermanent; +import mage.target.common.TargetLandPermanent; + +/** + * + * @author cbt33, LevelX2 (Walk the Aeons), KholdFuzion (Dandan) + */ +public class Dreamwinder extends CardImpl { + + private static final FilterLandPermanent filter = new FilterLandPermanent("an Island"); + + static { + filter.add(new SubtypePredicate("Island")); + } + + + public Dreamwinder(UUID ownerId) { + super(ownerId, 83, "Dreamwinder", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{U}"); + this.expansionSetCode = "ODY"; + this.subtype.add("Serpent"); + + this.color.setBlue(true); + this.power = new MageInt(4); + this.toughness = new MageInt(3); + + // Dreamwinder can't attack unless defending player controls an Island. + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DreamwinderEffect())); + // {U}, Sacrifice an Island: Target land becomes an Island until end of turn. + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesBasicLandTargetEffect(Duration.EndOfTurn, "Island"), new ManaCostsImpl("{U}")); + Target target = new TargetLandPermanent(); + target.setRequired(true); + ability.addTarget(target); + ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(1, 1, filter, true))); + this.addAbility(ability); + } + + + public Dreamwinder(final Dreamwinder card) { + super(card); + } + + @Override + public Dreamwinder copy() { + return new Dreamwinder(this); + } +} + +class DreamwinderEffect extends ReplacementEffectImpl { + + public DreamwinderEffect() { + super(Duration.WhileOnBattlefield, Outcome.Detriment); + staticText = "{this} can't attack unless defending player controls an Island"; + } + + public DreamwinderEffect(final DreamwinderEffect effect) { + super(effect); + } + + @Override + public DreamwinderEffect copy() { + return new DreamwinderEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + return true; + } + + @Override + public boolean replaceEvent(GameEvent event, Ability source, Game game) { + return true; + } + + @Override + public boolean applies(GameEvent event, Ability source, Game game) { + if (event.getType() == GameEvent.EventType.DECLARE_ATTACKER && source.getSourceId().equals(event.getSourceId())) { + FilterPermanent filter = new FilterPermanent(); + filter.add(new SubtypePredicate("Island")); + if (game.getBattlefield().countAll(filter, event.getTargetId(), game) == 0) { + return true; + } + } + return false; + } +} \ No newline at end of file