Add mulligan options to NewTableDialog, passing mulligan information to games.

This commit is contained in:
John Hitchings 2019-03-19 06:00:22 -07:00
parent 7885a42168
commit 4a232b148c
51 changed files with 532 additions and 364 deletions

View file

@ -1,7 +1,5 @@
package mage.game;
import java.util.Map;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.InfoEffect;
@ -12,11 +10,14 @@ import mage.constants.MultiplayerAttackOption;
import mage.constants.PhaseStep;
import mage.constants.RangeOfInfluence;
import mage.constants.Zone;
import mage.game.mulligan.VancouverMulligan;
import mage.game.mulligan.Mulligan;
import mage.game.turn.TurnMod;
import mage.players.Player;
import mage.watchers.common.CommanderInfoWatcher;
import java.util.Map;
import java.util.UUID;
public abstract class GameCommanderImpl extends GameImpl {
// private final Map<UUID, Cards> mulliganedCards = new HashMap<>();
@ -25,8 +26,8 @@ public abstract class GameCommanderImpl extends GameImpl {
protected boolean alsoLibrary; // replace commander going to library
protected boolean startingPlayerSkipsDraw = true;
public GameCommanderImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, int freeMulligans, int startLife) {
super(attackOption, range, new VancouverMulligan(freeMulligans), startLife);
public GameCommanderImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, Mulligan mulligan, int startLife) {
super(attackOption, range, mulligan, startLife);
}
public GameCommanderImpl(final GameCommanderImpl game) {