forked from External/mage
Refactor damage with power effect, added checking for wrong targets;
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62530b3880
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4a004a27b3
16 changed files with 212 additions and 131 deletions
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@ -144,7 +144,9 @@ public final class RateCard {
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return 1;
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}
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}
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if (effect instanceof FightTargetsEffect || effect instanceof DamageWithPowerTargetEffect) {
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if (effect instanceof FightTargetsEffect
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|| effect instanceof DamageWithPowerFromOneToAnotherTargetEffect
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|| effect instanceof DamageWithPowerFromSourceToAnotherTargetEffect) {
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return 1;
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}
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if (effect.getOutcome() == Outcome.Damage || effect instanceof DamageTargetEffect) {
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