#5935 Fix and standardise firing of TAPPED_FOR_MANA event

This commit is contained in:
Iain Monro 2019-08-15 20:41:06 +01:00
parent 0cf758ea5e
commit 48fbd30f2d
62 changed files with 556 additions and 1115 deletions

View file

@ -5,20 +5,25 @@ import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.common.ManaEffect;
import mage.choices.ChoiceColor;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
import java.util.ArrayList;
import java.util.List;
/**
*
* @author North
*/
public class DynamicManaEffect extends BasicManaEffect {
public class DynamicManaEffect extends ManaEffect {
private Mana baseMana;
private final DynamicValue amount;
private final DynamicValue netAmount;
private String text = null;
private String text;
private boolean oneChoice;
public DynamicManaEffect(Mana mana, DynamicValue amount) {
@ -38,13 +43,14 @@ public class DynamicManaEffect extends BasicManaEffect {
* @param mana
* @param amount
* @param text
* @param oneChoice is all manaTemplate from the same colour or if false the
* @param oneChoice is all mana from the same colour or if false the
* player can choose different colours
* @param netAmount a dynamic value that calculates the possible available
* manaTemplate (e.g. if you have to pay by removing counters from source)
* mana (e.g. if you have to pay by removing counters from source)
*/
public DynamicManaEffect(Mana mana, DynamicValue amount, String text, boolean oneChoice, DynamicValue netAmount) {
super(mana);
super();
this.baseMana = mana;
this.amount = amount;
this.text = text;
this.oneChoice = oneChoice;
@ -53,6 +59,7 @@ public class DynamicManaEffect extends BasicManaEffect {
public DynamicManaEffect(final DynamicManaEffect effect) {
super(effect);
this.baseMana = effect.baseMana.copy();
this.amount = effect.amount.copy();
this.text = effect.text;
this.oneChoice = effect.oneChoice;
@ -68,13 +75,6 @@ public class DynamicManaEffect extends BasicManaEffect {
return new DynamicManaEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
checkToFirePossibleEvents(getMana(game, source), game, source);
game.getPlayer(source.getControllerId()).getManaPool().addMana(getMana(game, source), game, source);
return true;
}
@Override
public String getText(Mode mode) {
if (text != null && !text.isEmpty()) {
@ -84,46 +84,69 @@ public class DynamicManaEffect extends BasicManaEffect {
}
@Override
public Mana produceMana(boolean netMana, Game game, Ability source) {
public List<Mana> getNetMana(Game game, Ability source) {
Mana computedMana = new Mana();
int count;
if (netMana && netAmount != null) {
// calculate the maximum available manaTemplate
if (netAmount != null) {
// calculate the maximum available mana
count = netAmount.calculate(game, source, this);
} else {
count = amount.calculate(game, source, this);
}
if (manaTemplate.getBlack() > 0) {
if (baseMana.getBlack() > 0) {
computedMana.setBlack(count);
} else if (manaTemplate.getBlue() > 0) {
} else if (baseMana.getBlue() > 0) {
computedMana.setBlue(count);
} else if (manaTemplate.getGreen() > 0) {
} else if (baseMana.getGreen() > 0) {
computedMana.setGreen(count);
} else if (manaTemplate.getRed() > 0) {
} else if (baseMana.getRed() > 0) {
computedMana.setRed(count);
} else if (manaTemplate.getWhite() > 0) {
} else if (baseMana.getWhite() > 0) {
computedMana.setWhite(count);
} else if (manaTemplate.getColorless() > 0) {
} else if (baseMana.getColorless() > 0) {
computedMana.setColorless(count);
} else if (manaTemplate.getAny() > 0) {
if (netMana) {
computedMana.setAny(count);
} else {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ChoiceColor choiceColor = new ChoiceColor(true);
for (int i = 0; i < count; i++) {
if (!choiceColor.isChosen()) {
if (!controller.choose(Outcome.Benefit, choiceColor, game)) {
return computedMana;
}
}
choiceColor.increaseMana(computedMana);
if (!oneChoice) {
choiceColor.clearChoice();
} else if (baseMana.getAny() > 0) {
computedMana.setAny(count);
} else {
computedMana.setGeneric(count);
}
List<Mana> netMana = new ArrayList<>();
netMana.add(computedMana);
return netMana;
}
@Override
public Mana produceMana(Game game, Ability source) {
Mana computedMana = new Mana();
int count = amount.calculate(game, source, this);
if (baseMana.getBlack() > 0) {
computedMana.setBlack(count);
} else if (baseMana.getBlue() > 0) {
computedMana.setBlue(count);
} else if (baseMana.getGreen() > 0) {
computedMana.setGreen(count);
} else if (baseMana.getRed() > 0) {
computedMana.setRed(count);
} else if (baseMana.getWhite() > 0) {
computedMana.setWhite(count);
} else if (baseMana.getColorless() > 0) {
computedMana.setColorless(count);
} else if (baseMana.getAny() > 0) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ChoiceColor choiceColor = new ChoiceColor(true);
for (int i = 0; i < count; i++) {
if (!choiceColor.isChosen()) {
if (!controller.choose(Outcome.Benefit, choiceColor, game)) {
return computedMana;
}
}
choiceColor.increaseMana(computedMana);
if (!oneChoice) {
choiceColor.clearChoice();
}
}
}
} else {