* Fixed a problem that a gained "is all creature types" from continous effects were not propertly reset on permanents.

This commit is contained in:
LevelX2 2018-03-20 13:39:48 +01:00
parent 3ced3fde11
commit 48cfe249f7
4 changed files with 3 additions and 11 deletions

View file

@ -124,6 +124,7 @@ public class PermanentCard extends PermanentImpl {
}
this.subtype.clear();
this.subtype.addAll(card.getSubtype(game));
this.isAllCreatureTypes = card.isAllCreatureTypes();
this.supertype.clear();
supertype.addAll(card.getSuperType());
this.expansionSetCode = card.getExpansionSetCode();