forked from External/mage
Restructured Mage module
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.constants.Outcome;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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import mage.util.CardUtil;
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/**
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*
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* @author maurer.it_at_gmail.com
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*/
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public class SacrificeEffect extends OneShotEffect{
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private FilterPermanent filter;
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private String preText;
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private DynamicValue count;
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public SacrificeEffect (FilterPermanent filter, int count, String preText ) {
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this(filter, new StaticValue(count), preText);
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}
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public SacrificeEffect (FilterPermanent filter, DynamicValue count, String preText ) {
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super(Outcome.Sacrifice);
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this.filter = filter;
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this.count = count;
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this.preText = preText;
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setText();
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}
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public SacrificeEffect (final SacrificeEffect effect ) {
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super(effect);
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this.filter = effect.filter;
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this.count = effect.count;
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this.preText = effect.preText;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(targetPointer.getFirst(game, source));
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if (player == null) {
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return false;
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}
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FilterPermanent newFilter = filter.copy(); // filter can be static, so it's important to copy here
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newFilter.add(new ControllerIdPredicate(player.getId()));
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int amount = count.calculate(game, source, this);
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int realCount = game.getBattlefield().countAll(newFilter, player.getId(), game);
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amount = Math.min(amount, realCount);
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Target target = new TargetPermanent(amount, amount, newFilter, true);
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// A spell or ability could have removed the only legal target this player
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// had, if thats the case this ability should fizzle.
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if (amount > 0 && target.canChoose(source.getSourceId(), player.getId(), game)) {
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while (!target.isChosen() && target.canChoose(player.getId(), game) && player.canRespond()) {
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player.chooseTarget(Outcome.Sacrifice, target, source, game);
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}
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for ( int idx = 0; idx < target.getTargets().size(); idx++) {
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Permanent permanent = game.getPermanent(target.getTargets().get(idx));
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if ( permanent != null ) {
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permanent.sacrifice(source.getSourceId(), game);
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}
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}
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return true;
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}
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return false;
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}
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public void setAmount(DynamicValue amount) {
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this.count = amount;
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}
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@Override
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public SacrificeEffect copy() {
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return new SacrificeEffect(this);
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}
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private void setText() {
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StringBuilder sb = new StringBuilder();
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if (preText != null) {
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sb.append(preText);
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}
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if (preText != null && (preText.endsWith("player") || preText.endsWith("opponent"))) {
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sb.append(" sacrifices ");
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} else {
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if (preText == null || preText.isEmpty()) {
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sb.append("sacrifice ");
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} else {
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sb.append(" sacrifice ");
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}
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}
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sb.append(CardUtil.numberToText(count.toString(), "a")).append(" ");
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sb.append(filter.getMessage());
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staticText = sb.toString();
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}
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}
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