forked from External/mage
* Added Recover ability (closes #1119).
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.keywords;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class RecoverTest extends CardTestPlayerBase {
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/**
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* 702.58a Recover is a triggered ability that functions only while the card
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* with recover is in a player’s graveyard. “Recover [cost]” means “When a
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* creature is put into your graveyard from the battlefield, you may pay
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* [cost]. If you do, return this card from your graveyard to your hand.
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* Otherwise, exile this card.”
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*/
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@Test
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public void testReturnToHand() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
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// You gain 4 life.
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// Recover {1}{W}
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addCard(Zone.HAND, playerA, "Sun's Bounty");
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.HAND, playerB, "Lightning Bolt", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Sun's Bounty");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Silvercoat Lion");
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setChoice(playerA, "Yes");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertGraveyardCount(playerB, "Lightning Bolt", 1);
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assertHandCount(playerA, "Sun's Bounty", 1);
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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assertLife(playerA, 24);
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assertTappedCount("Plains", true, 4);
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}
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@Test
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public void testGoingToExile() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
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// You gain 4 life.
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// Recover {1}{W}
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addCard(Zone.HAND, playerA, "Sun's Bounty");
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.HAND, playerB, "Lightning Bolt", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Sun's Bounty");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Silvercoat Lion");
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setChoice(playerA, "No");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertTappedCount("Plains", true, 2);
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assertGraveyardCount(playerB, "Lightning Bolt", 1);
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assertExileCount("Sun's Bounty", 1);
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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assertLife(playerA, 24);
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}
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}
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143
Mage/src/mage/abilities/keyword/RecoverAbility.java
Normal file
143
Mage/src/mage/abilities/keyword/RecoverAbility.java
Normal file
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@ -0,0 +1,143 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.keyword;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ExileSourceEffect;
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import mage.abilities.effects.common.ReturnToHandSourceEffect;
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import mage.cards.Card;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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/**
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* 702.58a Recover is a triggered ability that functions only while the card
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* with recover is in a player’s graveyard. “Recover [cost]” means “When a
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* creature is put into your graveyard from the battlefield, you may pay [cost].
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* If you do, return this card from your graveyard to your hand. Otherwise,
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* exile this card.”
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*
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* @author LevelX2
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*/
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public class RecoverAbility extends TriggeredAbilityImpl {
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public RecoverAbility(Cost cost, Card card) {
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super(Zone.GRAVEYARD, new RecoverEffect(cost, card.getCardType().contains(CardType.CREATURE)), false);
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}
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public RecoverAbility(final RecoverAbility ability) {
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super(ability);
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}
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@Override
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public RecoverAbility copy() {
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return new RecoverAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone().equals(Zone.BATTLEFIELD) && zEvent.getToZone().equals(Zone.GRAVEYARD)) {
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if (zEvent.getTarget().getOwnerId().equals(getControllerId())
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&& !zEvent.getTarget().getId().equals(getSourceId())) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return super.getRule();
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}
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}
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class RecoverEffect extends OneShotEffect {
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protected Cost cost;
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public RecoverEffect(Cost cost, boolean creature) {
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super(Outcome.ReturnToHand);
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this.cost = cost;
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this.staticText = setText(cost, creature);
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}
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public RecoverEffect(final RecoverEffect effect) {
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super(effect);
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this.cost = effect.cost;
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}
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@Override
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public RecoverEffect copy() {
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return new RecoverEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Card sourceCard = game.getCard(source.getSourceId());
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if (controller != null && sourceCard != null
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&& game.getState().getZone(source.getSourceId()).equals(Zone.GRAVEYARD)) {
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if (controller.chooseUse(Outcome.Damage, "Pay " + cost.getText() + " to recover " + sourceCard.getLogName() + "? (Otherwise the card will be exiled)", source, game)) {
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cost.clearPaid();
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if (cost.pay(source, game, source.getSourceId(), controller.getId(), false)) {
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return new ReturnToHandSourceEffect().apply(game, source);
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}
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}
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return new ExileSourceEffect().apply(game, source);
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}
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return false;
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}
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private String setText(Cost cost, boolean creature) {
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StringBuilder sb = new StringBuilder();
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sb.append("Recover");
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if (cost instanceof ManaCost) {
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sb.append(" ").append(cost.getText()).append(" ");
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} else {
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sb.append("—").append(cost.getText()).append(". ");
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}
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sb.append("<i>(When ").append(creature ? "another" : "a").append(" creature is put into your graveyard from the battlefield, you may pay ");
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sb.append(cost.getText());
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sb.append(". If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)</i>");
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return sb.toString();
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}
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}
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