diff --git a/Mage.Sets/src/mage/cards/p/PastInFlames.java b/Mage.Sets/src/mage/cards/p/PastInFlames.java index 515b8e3f73d..2eeb46e2829 100644 --- a/Mage.Sets/src/mage/cards/p/PastInFlames.java +++ b/Mage.Sets/src/mage/cards/p/PastInFlames.java @@ -95,12 +95,9 @@ class PastInFlamesEffect extends ContinuousEffectImpl { if (this.affectedObjectsSet) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { - for (UUID cardId: player.getGraveyard()) { - Card card = game.getCard(cardId); - if (card.isInstant() || card.isSorcery()) { - affectedObjectList.add(new MageObjectReference(card, game)); - } - } + player.getGraveyard().stream().map((cardId) -> game.getCard(cardId)).filter((card) -> (card.isInstant() || card.isSorcery())).forEachOrdered((card) -> { + affectedObjectList.add(new MageObjectReference(card, game)); + }); } } } @@ -109,23 +106,21 @@ class PastInFlamesEffect extends ContinuousEffectImpl { public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { - for (UUID cardId: player.getGraveyard()) { - if (affectedObjectList.contains(new MageObjectReference(cardId, game))) { - Card card = game.getCard(cardId); - FlashbackAbility ability = null; - if (card.isInstant()) { - ability = new FlashbackAbility(card.getManaCost(), TimingRule.INSTANT); - } - else if (card.isSorcery()) { - ability = new FlashbackAbility(card.getManaCost(), TimingRule.SORCERY); - } - if (ability != null) { - ability.setSourceId(cardId); - ability.setControllerId(card.getOwnerId()); - game.getState().addOtherAbility(card, ability); - } + player.getGraveyard().stream().filter((cardId) -> (affectedObjectList.contains(new MageObjectReference(cardId, game)))).forEachOrdered((cardId) -> { + Card card = game.getCard(cardId); + FlashbackAbility ability = null; + if (card.isInstant()) { + ability = new FlashbackAbility(card.getManaCost(), TimingRule.INSTANT); } - } + else if (card.isSorcery()) { + ability = new FlashbackAbility(card.getManaCost(), TimingRule.SORCERY); + } + if (ability != null) { + ability.setSourceId(cardId); + ability.setControllerId(card.getOwnerId()); + game.getState().addOtherAbility(card, ability); + } + }); return true; } return false;