forked from External/mage
* Brilliant Ultimatum - Fixed that it was not checked if the player is still allowed to play a land.
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5 changed files with 47 additions and 40 deletions
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@ -1145,8 +1145,14 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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//20091005 - 114.2a
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ActivationStatus activationStatus = playLandAbility.canActivate(this.playerId, game);
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if (!ignoreTiming && !activationStatus.canActivate()) {
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return false;
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if (ignoreTiming) {
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if (!canPlayLand()) {
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return false; // ignore timing does not mean that more lands than normal can be played
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}
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} else {
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if (!activationStatus.canActivate()) {
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return false;
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}
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}
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//20091005 - 305.1
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