Improved and fixed X mana cost and pays, mana pool:

* Pay X abilities - fixed that it spends all available mana pool instead only needed;
 * Pay X abilities - added support of interactions with other X effects like Rosheen Meanderer's mana usage for "pay X to prevent";
 * Rosheen Meanderer - fixed that it can't use mana for "you may pay X" like Flameblast Dragon's effect (#5206);
 * Devs: added support to use VariableManaCost to pay X in code (without generic's workaround, use ManaUtil.createManaCost to generate cost to pay);
This commit is contained in:
Oleg Agafonov 2019-06-20 21:18:01 +04:00
parent 500fc935e4
commit 437861ec20
20 changed files with 675 additions and 192 deletions

View file

@ -4,9 +4,10 @@ import mage.MageObject;
import mage.Mana;
import mage.ManaSymbol;
import mage.abilities.Ability;
import mage.abilities.costs.mana.AlternateManaPaymentAbility;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.costs.mana.ManaSymbols;
import mage.abilities.costs.mana.*;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.Effect;
import mage.abilities.mana.*;
import mage.cards.Card;
import mage.choices.Choice;
@ -494,4 +495,21 @@ public final class ManaUtil {
destColors.setGreen(true);
}
}
public static ManaCost createManaCost(int manaValue) {
return new GenericManaCost(manaValue);
}
public static ManaCost createManaCost(DynamicValue manaValue, Game game, Ability sourceAbility, Effect effect) {
int costValue = manaValue.calculate(game, sourceAbility, effect);
if (manaValue instanceof ManacostVariableValue) {
// variable (X must be final value after all events and effects)
VariableManaCost xCost = new VariableManaCost();
xCost.setAmount(costValue, costValue, false);
return xCost;
} else {
// static/generic
return new GenericManaCost(costValue);
}
}
}