[MOC] Implement Firemane Commando

This commit is contained in:
theelk801 2023-04-18 08:52:56 -04:00
parent 316ea45353
commit 4341e5def0
2 changed files with 99 additions and 0 deletions

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@ -0,0 +1,98 @@
package mage.cards.f;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.AttacksWithCreaturesTriggeredAbility;
import mage.abilities.dynamicvalue.common.SavedDamageValue;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.DrawCardTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.events.GameEvent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class FiremaneCommando extends CardImpl {
public FiremaneCommando(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}");
this.subtype.add(SubType.ANGEL);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(4);
this.toughness = new MageInt(3);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Whenever you attack with two or more creatures, draw a card.
this.addAbility(new AttacksWithCreaturesTriggeredAbility(
new DrawCardSourceControllerEffect(1), 2
));
// Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
this.addAbility(new FiremaneCommandoTriggeredAbility());
}
private FiremaneCommando(final FiremaneCommando card) {
super(card);
}
@Override
public FiremaneCommando copy() {
return new FiremaneCommando(this);
}
}
class FiremaneCommandoTriggeredAbility extends TriggeredAbilityImpl {
FiremaneCommandoTriggeredAbility() {
super(Zone.BATTLEFIELD, new DrawCardTargetEffect(SavedDamageValue.MUCH));
}
private FiremaneCommandoTriggeredAbility(final FiremaneCommandoTriggeredAbility ability) {
super(ability);
}
@Override
public FiremaneCommandoTriggeredAbility copy() {
return new FiremaneCommandoTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (this.getControllerId().equals(event.getPlayerId()) || game.getCombat().getAttackers().size() < 2) {
return false;
}
boolean youWereAttacked = game
.getCombat()
.getGroups()
.stream()
.map(CombatGroup::getDefenderId)
.anyMatch(this.getControllerId()::equals);
this.getEffects().setValue("damage", youWereAttacked ? 0 : 1);
this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
return true;
}
@Override
public String getRule() {
return "Whenever another player attacks with two or more creatures, " +
"they draw a card if none of those creatures attacked you.";
}
}

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@ -119,6 +119,7 @@ public final class MarchOfTheMachineCommander extends ExpansionSet {
cards.add(new SetCardInfo("Field of Ruin", 400, Rarity.UNCOMMON, mage.cards.f.FieldOfRuin.class));
cards.add(new SetCardInfo("Fiery Confluence", 278, Rarity.RARE, mage.cards.f.FieryConfluence.class));
cards.add(new SetCardInfo("Filigree Vector", 15, Rarity.RARE, mage.cards.f.FiligreeVector.class));
cards.add(new SetCardInfo("Firemane Commando", 73, Rarity.RARE, mage.cards.f.FiremaneCommando.class));
cards.add(new SetCardInfo("First-Sphere Gargantua", 248, Rarity.COMMON, mage.cards.f.FirstSphereGargantua.class));
cards.add(new SetCardInfo("Flamerush Rider", 279, Rarity.RARE, mage.cards.f.FlamerushRider.class));
cards.add(new SetCardInfo("Flameshadow Conjuring", 280, Rarity.RARE, mage.cards.f.FlameshadowConjuring.class));