forked from External/mage
Fix Angel of Jubilation.
The Angel now properly only restricts the sacrifice of creatures.
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e7a2277252
commit
43205b6f46
11 changed files with 246 additions and 38 deletions
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@ -99,6 +99,7 @@ import mage.counters.Counter;
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import mage.counters.CounterType;
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import mage.counters.Counters;
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import mage.filter.FilterCard;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.common.FilterCreatureForCombat;
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import mage.filter.common.FilterCreatureForCombatBlock;
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@ -200,9 +201,10 @@ public abstract class PlayerImpl implements Player, Serializable {
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protected boolean canGainLife = true;
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protected boolean canLoseLife = true;
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protected boolean canPayLifeCost = true;
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protected boolean canPaySacrificeCost = true;
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protected boolean loseByZeroOrLessLife = true;
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protected boolean canPlayCardsFromGraveyard = true;
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protected FilterPermanent sacrificeCostFilter;
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protected final List<AlternativeSourceCosts> alternativeSourceCosts = new ArrayList<>();
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@ -299,7 +301,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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this.inRange.addAll(player.inRange);
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this.userData = player.userData;
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this.canPayLifeCost = player.canPayLifeCost;
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this.canPaySacrificeCost = player.canPaySacrificeCost;
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this.sacrificeCostFilter = player.sacrificeCostFilter;
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this.alternativeSourceCosts.addAll(player.alternativeSourceCosts);
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this.storedBookmark = player.storedBookmark;
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@ -378,7 +380,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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this.inRange.clear();
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this.inRange.addAll(player.getInRange());
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this.canPayLifeCost = player.canPayLifeCost();
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this.canPaySacrificeCost = player.canPaySacrificeCost();
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this.sacrificeCostFilter = player.getSacrificeCostFilter() != null ? player.getSacrificeCostFilter().copy() : null;
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this.loseByZeroOrLessLife = player.canLoseByZeroOrLessLife();
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this.canPlayCardsFromGraveyard = player.canPlayCardsFromGraveyard();
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this.alternativeSourceCosts.addAll(player.getAlternativeSourceCosts());
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@ -476,7 +478,7 @@ public abstract class PlayerImpl implements Player, Serializable {
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this.canGainLife = true;
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this.canLoseLife = true;
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this.canPayLifeCost = true;
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this.canPaySacrificeCost = true;
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this.sacrificeCostFilter = null;
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this.loseByZeroOrLessLife = true;
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this.canPlayCardsFromGraveyard = false;
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this.topCardRevealed = false;
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@ -2937,13 +2939,18 @@ public abstract class PlayerImpl implements Player, Serializable {
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}
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@Override
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public boolean canPaySacrificeCost() {
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return canPaySacrificeCost;
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public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId, UUID controllerId, Game game) {
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return sacrificeCostFilter == null || !sacrificeCostFilter.match(permanent, sourceId, controllerId, game);
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}
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@Override
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public void setCanPaySacrificeCost(boolean canPaySacrificeCost) {
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this.canPaySacrificeCost = canPaySacrificeCost;
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public void setCanPaySacrificeCostFilter(FilterPermanent filter) {
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this.sacrificeCostFilter = filter;
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}
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@Override
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public FilterPermanent getSacrificeCostFilter() {
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return sacrificeCostFilter;
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}
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@Override
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