forked from External/mage
Change all line endings to LF
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parent
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17069 changed files with 1263498 additions and 1263497 deletions
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@ -1,85 +1,85 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.keyword;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.DevourEffect;
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import mage.abilities.effects.common.DevourEffect.DevourFactor;
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import mage.constants.Zone;
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/**
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* 502.82. Devour
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*
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* 502.82a Devour is a static ability. "Devour N" means "As this object comes
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* into play, you may sacrifice any number of creatures. This permanent comes
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* into play with N +1/+1 counters on it for each creature sacrificed this way."
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*
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* 502.82b Some objects have abilities that refer to the number of creatures the
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* permanent devoured. "It devoured" means "sacrificed as a result of its devour
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* ability as it came into play."
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*
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* Devour appears only on creature cards.
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*
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* A creature with devour can devour other creatures no matter how it comes into
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* play.
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*
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* You may choose to not sacrifice any creatures.
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*
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* If you play a creature with devour as a spell, you choose how many and which
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* creatures to devour as part of the resolution of that spell. (It can't be
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* countered at this point.) The same is true of a spell or ability that lets
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* you put a creature with devour into play.
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*
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* You may sacrifice only creatures that are already in play. If a creature with
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* devour and another creature are coming into play under your control at the
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* same time, the creature with devour can't devour that other creature. The
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* creature with devour also can't devour itself.
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*
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* If multiple creatures with devour are coming into play under your control at
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* the same time, you may use each one's devour ability. A creature you already
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* control can be devoured by only one of them, however. (In other words, you
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* can't sacrifice the same creature to satisfy multiple devour abilities.) All
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* creatures devoured this way are sacrificed at the same time.
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*
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* @author LevelX2
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*/
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public class DevourAbility extends SimpleStaticAbility {
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public DevourAbility(DevourFactor devourFactor) {
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super(Zone.ALL, new DevourEffect(devourFactor));
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}
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public DevourAbility(final DevourAbility ability) {
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super(ability);
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}
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@Override
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public DevourAbility copy() {
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return new DevourAbility(this);
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}
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}
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
|
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.keyword;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.DevourEffect;
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import mage.abilities.effects.common.DevourEffect.DevourFactor;
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import mage.constants.Zone;
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/**
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* 502.82. Devour
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*
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* 502.82a Devour is a static ability. "Devour N" means "As this object comes
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* into play, you may sacrifice any number of creatures. This permanent comes
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* into play with N +1/+1 counters on it for each creature sacrificed this way."
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*
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* 502.82b Some objects have abilities that refer to the number of creatures the
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* permanent devoured. "It devoured" means "sacrificed as a result of its devour
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* ability as it came into play."
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*
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* Devour appears only on creature cards.
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*
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* A creature with devour can devour other creatures no matter how it comes into
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* play.
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*
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* You may choose to not sacrifice any creatures.
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*
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* If you play a creature with devour as a spell, you choose how many and which
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* creatures to devour as part of the resolution of that spell. (It can't be
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* countered at this point.) The same is true of a spell or ability that lets
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* you put a creature with devour into play.
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*
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* You may sacrifice only creatures that are already in play. If a creature with
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* devour and another creature are coming into play under your control at the
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* same time, the creature with devour can't devour that other creature. The
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* creature with devour also can't devour itself.
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*
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* If multiple creatures with devour are coming into play under your control at
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* the same time, you may use each one's devour ability. A creature you already
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* control can be devoured by only one of them, however. (In other words, you
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* can't sacrifice the same creature to satisfy multiple devour abilities.) All
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* creatures devoured this way are sacrificed at the same time.
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*
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* @author LevelX2
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*/
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public class DevourAbility extends SimpleStaticAbility {
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public DevourAbility(DevourFactor devourFactor) {
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super(Zone.ALL, new DevourEffect(devourFactor));
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}
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public DevourAbility(final DevourAbility ability) {
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super(ability);
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}
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@Override
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public DevourAbility copy() {
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return new DevourAbility(this);
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}
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}
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