forked from External/mage
Fix a couple typos
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8d3e088b22
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2 changed files with 2 additions and 2 deletions
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@ -1284,7 +1284,7 @@ public abstract class GameImpl implements Game, Serializable {
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state.setPriorityPlayerId(player.getId());
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while (!player.isPassed() && player.canRespond() && !isPaused() && !gameOver(null)) {
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if (!resuming) {
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// 603.3. Once an ability has triggered, its controller puts it on the stack as an object thats not a card the next time a player would receive priority
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// 603.3. Once an ability has triggered, its controller puts it on the stack as an object that's not a card the next time a player would receive priority
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checkStateAndTriggered();
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applyEffects();
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if (state.getStack().isEmpty()) {
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