Fix a couple typos

This commit is contained in:
Dilnu 2016-09-18 20:16:56 -04:00
parent 8d3e088b22
commit 41c1540f45
2 changed files with 2 additions and 2 deletions

View file

@ -1284,7 +1284,7 @@ public abstract class GameImpl implements Game, Serializable {
state.setPriorityPlayerId(player.getId());
while (!player.isPassed() && player.canRespond() && !isPaused() && !gameOver(null)) {
if (!resuming) {
// 603.3. Once an ability has triggered, its controller puts it on the stack as an object that’s not a card the next time a player would receive priority
// 603.3. Once an ability has triggered, its controller puts it on the stack as an object that's not a card the next time a player would receive priority
checkStateAndTriggered();
applyEffects();
if (state.getStack().isEmpty()) {