forked from External/mage
new feature: Emblem Cards (#10498)
* new feature: Emblem Cards Allows match/tournament creator to specify cards to give each player emblem versions of (or just the starting player for symmetric effects). Technical details: - new UI for specifying emblem cards (.dck files) - available for all match/tournament types - new class `EmblemOfCard` - new method `copyWithZone` on `AbilityImpl` (used to make abilities work from command zone) - new fields on `GameOptions` and `MatchOptions` for emblem cards - emblems are granted after mulligans, before first turn (technically after Planechase starting plane creation) * fixes * defaults for emblem cards in match options (fixes quick game buttons) * minor fixes * use DeckCardInfo instead of Card for emblem cards options * restore accessible parent properties * fix images for card emblems * look up cards in a way that preserves which art * fix typos; make Emblem.sourceObject protected * add descriptions to planechase and emblem cards * fixes * add some unit tests for known working cards * fix author name * add explanation comment * fix up tests * copyWithZone: no longer modifies zone for singleton abilities * directly check for MageSingleton
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15 changed files with 774 additions and 39 deletions
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@ -716,8 +716,9 @@ public class CardView extends SimpleCardView {
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// emblem images are always with common (black) symbol
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this.frameStyle = FrameStyle.M15_NORMAL;
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this.expansionSetCode = emblem.getExpansionSetCode();
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this.cardNumber = "";
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this.cardNumber = emblem.getCardNumber();
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this.imageNumber = emblem.getImageNumber();
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this.usesVariousArt = emblem.getUsesVariousArt();
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this.rarity = Rarity.COMMON;
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this.playableStats = emblem.playableStats.copy();
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