new feature: Emblem Cards (#10498)

* new feature: Emblem Cards

Allows match/tournament creator to specify cards to give each player
emblem versions of (or just the starting player for symmetric effects).

Technical details:
- new UI for specifying emblem cards (.dck files)
  - available for all match/tournament types
- new class `EmblemOfCard`
- new method `copyWithZone` on `AbilityImpl` (used to make abilities
  work from command zone)
- new fields on `GameOptions` and `MatchOptions` for emblem cards
- emblems are granted after mulligans, before first turn (technically
  after Planechase starting plane creation)

* fixes

* defaults for emblem cards in match options (fixes quick game buttons)

* minor fixes

* use DeckCardInfo instead of Card for emblem cards options

* restore accessible parent properties

* fix images for card emblems

* look up cards in a way that preserves which art

* fix typos; make Emblem.sourceObject protected

* add descriptions to planechase and emblem cards

* fixes

* add some unit tests for known working cards

* fix author name

* add explanation comment

* fix up tests

* copyWithZone: no longer modifies zone for singleton abilities

* directly check for MageSingleton
This commit is contained in:
Artemis Kearney 2023-09-26 21:47:13 -05:00 committed by GitHub
parent 04dba063aa
commit 41874b0b4b
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GPG key ID: 4AEE18F83AFDEB23
15 changed files with 774 additions and 39 deletions

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@ -716,8 +716,9 @@ public class CardView extends SimpleCardView {
// emblem images are always with common (black) symbol
this.frameStyle = FrameStyle.M15_NORMAL;
this.expansionSetCode = emblem.getExpansionSetCode();
this.cardNumber = "";
this.cardNumber = emblem.getCardNumber();
this.imageNumber = emblem.getImageNumber();
this.usesVariousArt = emblem.getUsesVariousArt();
this.rarity = Rarity.COMMON;
this.playableStats = emblem.playableStats.copy();