forked from External/mage
sound: now music settings will be applied after save (related to #11675);
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parent
04c6fe19c2
commit
402d049577
3 changed files with 24 additions and 4 deletions
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@ -10,6 +10,7 @@ import mage.client.util.CardLanguage;
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import mage.client.util.ClientDefaultSettings;
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import mage.client.util.GUISizeHelper;
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import mage.client.util.ImageHelper;
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import mage.client.util.audio.MusicPlayer;
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import mage.client.util.gui.BufferedImageBuilder;
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import static mage.constants.Constants.*;
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import mage.players.net.UserData;
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@ -101,6 +102,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
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public static final String KEY_SOUNDS_SKIP_BUTTONS_ON = "soundsSkipButtonsOn";
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public static final String KEY_SOUNDS_OTHER_ON = "soundsOtherOn";
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public static final String KEY_SOUNDS_MATCH_MUSIC_ON = "soundsMatchMusicOn";
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public static final String SOUNDS_MATCH_MUSIC_ENABLE_BY_DEFAULT = "true";
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public static final String KEY_SOUNDS_MATCH_MUSIC_PATH = "soundsMatchMusicPath";
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public static final String KEY_BIG_CARD_TOGGLED = "bigCardToggled";
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@ -2852,6 +2854,13 @@ public class PreferencesDialog extends javax.swing.JDialog {
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save(prefs, dialog.cbEnableOtherSounds, KEY_SOUNDS_OTHER_ON, "true", "false", UPDATE_CACHE_POLICY);
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save(prefs, dialog.cbEnableBattlefieldBGM, KEY_SOUNDS_MATCH_MUSIC_ON, "true", "false", UPDATE_CACHE_POLICY);
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saveSoundPath(prefs);
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if (prefs.get(KEY_SOUNDS_MATCH_MUSIC_ON, SOUNDS_MATCH_MUSIC_ENABLE_BY_DEFAULT).equals("true")) {
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if (MageFrame.isGameActive()) {
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MusicPlayer.playBGM();
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}
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} else {
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MusicPlayer.stopBGM();
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}
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// connection
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save(prefs, dialog.cbProxyType, KEY_PROXY_TYPE);
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@ -3354,7 +3363,7 @@ public class PreferencesDialog extends javax.swing.JDialog {
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dialog.cbEnableOtherSounds.setSelected(prefs.get(KEY_SOUNDS_OTHER_ON, "true").equals("true"));
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// Match music
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dialog.cbEnableBattlefieldBGM.setSelected(prefs.get(KEY_SOUNDS_MATCH_MUSIC_ON, "true").equals("true"));
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dialog.cbEnableBattlefieldBGM.setSelected(prefs.get(KEY_SOUNDS_MATCH_MUSIC_ON, SOUNDS_MATCH_MUSIC_ENABLE_BY_DEFAULT).equals("true"));
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dialog.txtBattlefieldIBGMPath.setEnabled(dialog.cbEnableBattlefieldBGM.isSelected());
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dialog.btnBattlefieldBGMBrowse.setEnabled(dialog.cbEnableBattlefieldBGM.isSelected());
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// load and save the path always, so you can reactivate music without selecting path again
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