forked from External/mage
refactor: remove notTarget targets from abilities (#13651)
Adds OneShotNonTargetEffect and PutCountersTargetCost Fixes the target timing of spells/abilities, as non-targets should be chosen on resolution.
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28 changed files with 449 additions and 384 deletions
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@ -71,6 +71,10 @@ public class ConditionalTargetAdjuster implements TargetAdjuster {
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blueprintTarget = ability.getTargets().get(0).copy();
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}
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}
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@Override
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public void clearDefaultTargets() {
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blueprintTarget = null;
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}
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@Override
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public void adjustTargets(Ability ability, Game game) {
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