diff --git a/Mage.Sets/src/mage/sets/scourge/GripOfChaos.java b/Mage.Sets/src/mage/sets/scourge/GripOfChaos.java new file mode 100644 index 00000000000..0f846931d02 --- /dev/null +++ b/Mage.Sets/src/mage/sets/scourge/GripOfChaos.java @@ -0,0 +1,173 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.scourge; + +import java.util.Iterator; +import java.util.Random; +import java.util.Set; +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.Mode; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.Effect; +import mage.abilities.effects.OneShotEffect; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.constants.Zone; +import mage.game.Game; +import mage.game.events.GameEvent; +import mage.game.events.GameEvent.EventType; +import mage.game.stack.StackObject; +import mage.target.Target; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author emerald000 + */ +public class GripOfChaos extends CardImpl { + + public GripOfChaos(UUID ownerId) { + super(ownerId, 98, "Grip of Chaos", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{R}{R}"); + this.expansionSetCode = "SCG"; + + // Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. + this.addAbility(new GripOfChaosTriggeredAbility()); + } + + public GripOfChaos(final GripOfChaos card) { + super(card); + } + + @Override + public GripOfChaos copy() { + return new GripOfChaos(this); + } +} + +class GripOfChaosTriggeredAbility extends TriggeredAbilityImpl { + + GripOfChaosTriggeredAbility() { + super(Zone.BATTLEFIELD, new GripOfChaosEffect()); + } + + GripOfChaosTriggeredAbility(final GripOfChaosTriggeredAbility ability) { + super(ability); + } + + @Override + public boolean checkEventType(GameEvent event, Game game) { + return event.getType() == EventType.SPELL_CAST + || event.getType() == EventType.ACTIVATED_ABILITY + || event.getType() == EventType.TRIGGERED_ABILITY + || event.getType() == EventType.COPIED_STACKOBJECT; + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + for (Effect effect : this.getEffects()) { + effect.setTargetPointer(new FixedTarget(event.getTargetId())); + return true; + } + return false; + } + + @Override + public boolean checkInterveningIfClause(Game game) { + StackObject stackObject = null; + for (Effect effect : this.getEffects()) { + stackObject = game.getStack().getStackObject(effect.getTargetPointer().getFirst(game, this)); + } + if (stackObject != null) { + int numberOfTargets = 0; + for (Mode mode : stackObject.getStackAbility().getModes().getSelectedModes()) { + for (Target target : mode.getTargets()) { + numberOfTargets += target.getTargets().size(); + } + } + return numberOfTargets == 1; + } + return false; + } + + @Override + public String getRule() { + return "Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random."; + } + + @Override + public GripOfChaosTriggeredAbility copy() { + return new GripOfChaosTriggeredAbility(this); + } +} + +class GripOfChaosEffect extends OneShotEffect { + + GripOfChaosEffect() { + super(Outcome.Neutral); + this.staticText = "reselect its target at random"; + } + + GripOfChaosEffect(final GripOfChaosEffect effect) { + super(effect); + } + + @Override + public GripOfChaosEffect copy() { + return new GripOfChaosEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + StackObject stackObject = game.getStack().getStackObject(this.getTargetPointer().getFirst(game, source)); + if (stackObject != null) { + for (Mode mode : stackObject.getStackAbility().getModes().getSelectedModes()) { + for (Target target : mode.getTargets()) { + UUID oldTargetId = target.getFirstTarget(); + Set possibleTargets = target.possibleTargets(source.getSourceId(), source.getControllerId(), game); + if (possibleTargets.size() > 0) { + int i = 0; + int rnd = new Random().nextInt(possibleTargets.size()); + Iterator it = possibleTargets.iterator(); + while (i < rnd) { + it.next(); + i++; + } + UUID newTargetId = it.next(); + target.remove(oldTargetId); + target.add(newTargetId, game); + } + } + } + return true; + } + return false; + } +}