From 3e3a930794bc9e770301fd77438ad8d2f1af589c Mon Sep 17 00:00:00 2001 From: magenoxx Date: Sat, 24 Dec 2011 18:59:22 +0400 Subject: [PATCH] Added additional test for combat (ai shouldn't attack against creatures with double strike). --- .../test/combat/DamageDistributionTest.java | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/Mage.Tests/src/test/java/org/mage/test/combat/DamageDistributionTest.java b/Mage.Tests/src/test/java/org/mage/test/combat/DamageDistributionTest.java index 1874c8f9cec..499a2fe9d81 100644 --- a/Mage.Tests/src/test/java/org/mage/test/combat/DamageDistributionTest.java +++ b/Mage.Tests/src/test/java/org/mage/test/combat/DamageDistributionTest.java @@ -40,4 +40,21 @@ public class DamageDistributionTest extends CardTestBase { assertLife(playerB, 2); } + @Test + public void testNotAttackingVersusDoubleStrike() { + addCard(Constants.Zone.BATTLEFIELD, playerA, "Merfolk Looter"); + addCard(Constants.Zone.BATTLEFIELD, playerB, "Warren Instigator"); + setLife(playerB, 4); + + execute(); + + // should block and die + assertPermanentCount(playerA, "Merfolk Looter", 1); + assertPermanentCount(playerB, "Warren Instigator", 1); + + // creature is blocked + // blocker dies and second strike does nothing + assertLife(playerB, 4); + } + }