spjspj - Add the 'Skip to End Step of Previous Player' button to the GamePanel and associated changes

This commit is contained in:
spjspj 2016-03-27 00:07:23 +11:00
parent fa5dd387b4
commit 3dfe9de05f
13 changed files with 143 additions and 17 deletions

View file

@ -184,6 +184,10 @@ public class PlayAreaPanel extends javax.swing.JPanel {
gamePanel.getSession().sendPlayerAction(PlayerAction.PASS_PRIORITY_UNTIL_MY_NEXT_TURN, gameId, null);
break;
}
case "F11": {
gamePanel.getSession().sendPlayerAction(PlayerAction.PASS_PRIORITY_UNTIL_END_STEP_BEFORE_MY_NEXT_TURN, gameId, null);
break;
}
}
}
};
@ -229,7 +233,14 @@ public class PlayAreaPanel extends javax.swing.JPanel {
menuItem = new JMenuItem("<html><b>F9</b> - Everything until your own next turn");
menuItem.setActionCommand("F9");
menuItem.setToolTipText(tooltipText);
menuItem.setMnemonic(KeyEvent.VK_N);
menuItem.setMnemonic(KeyEvent.VK_V);
skipMenu.add(menuItem);
menuItem.addActionListener(skipListener);
menuItem = new JMenuItem("<html><b>F11</b> - Everything until end step prior to your own next turn");
menuItem.setActionCommand("F11");
menuItem.setToolTipText(tooltipText);
menuItem.setMnemonic(KeyEvent.VK_P);
skipMenu.add(menuItem);
menuItem.addActionListener(skipListener);