forked from External/mage
changed how phasing is handled
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5 changed files with 41 additions and 17 deletions
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@ -78,9 +78,11 @@ public interface Permanent extends Card, Controllable {
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boolean isPhasedIn();
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boolean isPhasedOutIndirectly();
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boolean phaseIn(Game game);
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boolean phaseIn(Game game, boolean indirectPhase);
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boolean phaseIn(Game game, boolean onlyDirect);
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boolean phaseOut(Game game);
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