From 3d00bd33d5fbfce0639264760a11bcae5a3be385 Mon Sep 17 00:00:00 2001 From: drmDev Date: Sun, 3 Jul 2016 13:45:08 -0400 Subject: [PATCH] Lamplighter of Selhoff bug fix --- .../mage/sets/shadowsoverinnistrad/LamplighterOfSelhoff.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/shadowsoverinnistrad/LamplighterOfSelhoff.java b/Mage.Sets/src/mage/sets/shadowsoverinnistrad/LamplighterOfSelhoff.java index a882c6aed0d..961b8775b93 100644 --- a/Mage.Sets/src/mage/sets/shadowsoverinnistrad/LamplighterOfSelhoff.java +++ b/Mage.Sets/src/mage/sets/shadowsoverinnistrad/LamplighterOfSelhoff.java @@ -64,7 +64,7 @@ public class LamplighterOfSelhoff extends CardImpl { this.toughness = new MageInt(5); // When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may a draw card. If you do, discard a card. - TriggeredAbility triggeredAbility = new EntersBattlefieldTriggeredAbility(new DrawDiscardControllerEffect(1,1)); + TriggeredAbility triggeredAbility = new EntersBattlefieldTriggeredAbility(new DrawDiscardControllerEffect(1,1,true)); this.addAbility(new ConditionalTriggeredAbility( triggeredAbility, new PermanentsOnTheBattlefieldCondition(filter, CountType.MORE_THAN, 0),