forked from External/mage
[BLB] Implement Camellia, the Seedmiser. (#12751)
* [BLB] Implement Camellia, the Seedmiser. Also implemented SacrificedPermanentBatchEvent, SacrificeOneOrMorePermanentsTriggeredAbility, and refactored existing Whenever you sacrifice one or more [filter] abilities to use the new SacrificeOneOrMorePermanentsTriggeredAbility (even though as they all only trigger once per turn and technically function correctly with the old SacrificePermanentTriggeredAbility. * Fix accidental newline.
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10 changed files with 244 additions and 12 deletions
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@ -514,7 +514,7 @@ public class GameEvent implements Serializable {
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flag true if no regeneration is allowed
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*/
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DESTROYED_PERMANENT,
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SACRIFICE_PERMANENT, SACRIFICED_PERMANENT,
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SACRIFICE_PERMANENT, SACRIFICED_PERMANENT, SACRIFICED_PERMANENT_BATCH,
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FIGHTED_PERMANENT,
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BATCH_FIGHT,
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EXPLOITED_CREATURE,
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