[FIN] update spoiler

This commit is contained in:
theelk801 2025-05-22 10:17:14 -04:00 committed by Failure
parent f349cc5285
commit 3c3cd4eb44
2 changed files with 24 additions and 1 deletions

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@ -189,7 +189,9 @@ public final class FinalFantasy extends ExpansionSet {
cards.add(new SetCardInfo("Jill, Shiva's Dominant", 523, Rarity.RARE, mage.cards.j.JillShivasDominant.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Jill, Shiva's Dominant", 58, Rarity.RARE, mage.cards.j.JillShivasDominant.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Joshua, Phoenix's Dominant", 229, Rarity.RARE, mage.cards.j.JoshuaPhoenixsDominant.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Joshua, Phoenix's Dominant", 397, Rarity.RARE, mage.cards.j.JoshuaPhoenixsDominant.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Joshua, Phoenix's Dominant", 494, Rarity.RARE, mage.cards.j.JoshuaPhoenixsDominant.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Joshua, Phoenix's Dominant", 542, Rarity.RARE, mage.cards.j.JoshuaPhoenixsDominant.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Judgment Bolt", 559, Rarity.RARE, mage.cards.j.JudgmentBolt.class));
cards.add(new SetCardInfo("Jumbo Cactuar", 191, Rarity.RARE, mage.cards.j.JumboCactuar.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Jumbo Cactuar", 343, Rarity.RARE, mage.cards.j.JumboCactuar.class, NON_FULL_USE_VARIOUS));
@ -245,7 +247,9 @@ public final class FinalFantasy extends ExpansionSet {
cards.add(new SetCardInfo("Phoenix Down", 29, Rarity.UNCOMMON, mage.cards.p.PhoenixDown.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Phoenix Down", 578, Rarity.UNCOMMON, mage.cards.p.PhoenixDown.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Phoenix, Warden of Fire", 229, Rarity.RARE, mage.cards.p.PhoenixWardenOfFire.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Phoenix, Warden of Fire", 397, Rarity.RARE, mage.cards.p.PhoenixWardenOfFire.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Phoenix, Warden of Fire", 494, Rarity.RARE, mage.cards.p.PhoenixWardenOfFire.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Phoenix, Warden of Fire", 542, Rarity.RARE, mage.cards.p.PhoenixWardenOfFire.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Plains", 294, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Plains", 295, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Plains", 296, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
@ -339,7 +343,8 @@ public final class FinalFantasy extends ExpansionSet {
cards.add(new SetCardInfo("Summon: Primal Odin", 365, Rarity.RARE, mage.cards.s.SummonPrimalOdin.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Summon: Shiva", 362, Rarity.UNCOMMON, mage.cards.s.SummonShiva.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Summon: Shiva", 78, Rarity.UNCOMMON, mage.cards.s.SummonShiva.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Summon: Titan", 204, Rarity.RARE, mage.cards.s.SummonTitan.class));
cards.add(new SetCardInfo("Summon: Titan", 204, Rarity.RARE, mage.cards.s.SummonTitan.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Summon: Titan", 373, Rarity.RARE, mage.cards.s.SummonTitan.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Summoner's Grimoire", 205, Rarity.RARE, mage.cards.s.SummonersGrimoire.class));
cards.add(new SetCardInfo("Suplex", 164, Rarity.COMMON, mage.cards.s.Suplex.class));
cards.add(new SetCardInfo("Swamp", 300, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));

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@ -57648,6 +57648,7 @@ Paladin's Arms|Final Fantasy|28|C|{2}{W}|Artifact - Equipment|||Job select$Equip
Phoenix Down|Final Fantasy|29|U|{W}|Artifact|||{1}{W}, {T}, Exile this artifact: Choose one --$* Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.$* Exile target Skeleton, Spirit, or Zombie.|
Sidequest: Catch a Fish|Final Fantasy|31|U|{2}{W}|Enchantment|||At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment.|
Cooking Campsite|Final Fantasy|31|U||Land|||{T}: Add {W}.${3}, {T}, Sacrifice an artifact: Put a +1/+1 counter on each creature you control. Activate only as a sorcery.|
Snow Villiers|Final Fantasy|33|U|{2}{W}|Legendary Creature - Human Rebel Monk|*|3|Vigilance$Snow Villiers's power is equal to the number of creatures you control.|
Stiltzkin, Moogle Merchant|Final Fantasy|34|R|{W}|Legendary Creature - Moogle|1|2|Lifelink${2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.|
Summon: Knights of Round|Final Fantasy|36|M|{6}{W}{W}|Enchantment Creature - Saga Knight|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)$I, II, III, IV -- Create three 2/2 white Knight creature tokens.$V -- Ultimate End -- Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.$Indestructible|
Summon: Primal Garuda|Final Fantasy|37|U|{3}{W}|Enchantment Creature - Saga Harpy|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Aerial Blast -- This creature deals 4 damage to target tapped creature an opponent controls.$II, III -- Slipstream -- Another target creature you control gets +1/+0 and gains flying until end of turn.$Flying|
@ -57660,6 +57661,7 @@ Astrologian's Planisphere|Final Fantasy|46|R|{1}{U}|Artifact - Equipment|||Job s
Dragoon's Wyvern|Final Fantasy|49|C|{2}{U}|Creature - Drake|2|1|Flying$When this creature enters, create a 1/1 colorless Hero creature token.|
Dreams of Laguna|Final Fantasy|50|C|{1}{U}|Instant|||Surveil 1, then draw a card.$Flashback {3}{U}|
Edgar, King of Figaro|Final Fantasy|51|R|{4}{U}{U}|Legendary Creature - Human Artificer Noble|4|5|When Edgar enters, draw a card for each artifact you control.$Two-Headed Coin -- The first time you flip one or more coins each turn, those coins come up heads and you win those flips.|
Ether|Final Fantasy|53|U|{3}{U}|Artifact|||{T}, Exile this artifact: Add {U}. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.|
Ice Flan|Final Fantasy|55|C|{4}{U}{U}|Creature - Elemental Ooze|5|4|When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it.$Islandcycling {2}|
Ice Magic|Final Fantasy|56|C|{1}{U}|Instant|||Tiered$* Blizzard -- {0} -- Return target creature to its owner's hand.$* Blizzara -- {2} -- Target creature's owner puts it on their choice of the top or bottom of their library.$* Blizzaga -- {5}{U} -- Target creature's owner shuffles it into their library.|
Jill, Shiva's Dominant|Final Fantasy|58|R|{2}{U}|Legendary Creature - Human Noble Warrior|2|2|When Jill enters, return up to one other target nonland permanent to its owner's hand.${3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
@ -57734,9 +57736,11 @@ Suplex|Final Fantasy|164|C|{1}{R}|Sorcery|||Choose one --$* Suplex deals 3 damag
Triple Triad|Final Fantasy|166|R|{3}{R}{R}{R}|Enchantment|||At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs.|
Warrior's Sword|Final Fantasy|169|C|{3}{R}|Artifact - Equipment|||Job select$Equipped creature gets +3/+2 and is a Warrior in addition to its other types.$Equip {5}|
Zell Dincht|Final Fantasy|170|R|{2}{R}|Legendary Creature - Human Monk|0|3|You may play an additional land on each of your turns.$Zell Dincht gets +1/+0 for each land you control.$At the beginning of your end step, return a land you control to its owner's hand.|
Ancient Adamantoise|Final Fantasy|172|M|{5}{G}{G}{G}|Creature - Turtle|8|20|Vigilance, ward {3}$Damage isn't removed from this creature during cleanup steps.$All damage that would be dealt to you and other permanents you control is dealt to this creature instead.$When this creature dies, exile it and create ten tapped Treasure tokens.|
Balamb T-Rexaur|Final Fantasy|173|C|{4}{G}{G}|Creature - Dinosaur|6|6|Trample$When this creature enters, you gain 3 life.$Forestcycling {2}|
Bartz and Boko|Final Fantasy|175|R|{3}{G}{G}|Legendary Creature - Human Bird|4|3|Affinity for Birds$When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.|
Blitzball Shot|Final Fantasy|176|C|{1}{G}|Instant|||Target creature gets +3/+3 and gains trample until end of turn.|
Clash of the Eikons|Final Fantasy|180|U|{G}|Sorcery|||Choose one or more --$* Target creature you control fights target creature an opponent controls.$* Remove a lore counter from target Saga you control.$* Put a lore counter on target Saga you control.|
Commune with Beavers|Final Fantasy|182|C|{G}|Sorcery|||Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.|
The Earth Crystal|Final Fantasy|184|R|{2}{G}{G}|Legendary Artifact|||Green spells you cast cost {1} less to cast.$If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.${4}{G}{G}, {T}: Distribute two +1/+1 counters among one or two target creatures you control.|
Esper Origins|Final Fantasy|185|R|{1}{G}|Sorcery|||Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it.$Flashback {3}{G}|
@ -57765,7 +57769,9 @@ The Emperor of Palamecia|Final Fantasy|219|U|{U}{R}|Legendary Creature - Human N
The Lord Master of Hell|Final Fantasy|219|U||Legendary Creature - Demon Noble Wizard|3|3|Starfall -- Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.|
Garland, Knight of Cornelia|Final Fantasy|221|U|{B}{R}|Legendary Creature - Human Knight|3|2|Whenever you cast a noncreature spell, surveil 1.${3}{B}{B}{R}{R}: Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.|
Chaos, the Endless|Final Fantasy|221|U||Legendary Creature - Demon|5|5|Flying$When Chaos dies, put it on the bottom of its owner's library.|
Garnet, Princess of Alexandria|Final Fantasy|222|U|{G}{W}|Legendary Creature - Human Noble Cleric|2|2|Lifelink$Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way.|
Gladiolus Amicitia|Final Fantasy|224|U|{4}{R}{G}|Legendary Creature - Human Warrior|6|6|When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.$Landfall -- Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.|
Jenova, Ancient Calamity|Final Fantasy|228|R|{2}{B}{G}|Legendary Creature - Alien|1|5|At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power onto up to one other target creature. That creature becomes a Mutant in addition to its other types.$Whenever a Mutant you control dies during your turn, draw cards equal to its power.|
Joshua, Phoenix's Dominant|Final Fantasy|229|R|{1}{R}{W}|Legendary Creature - Human Noble Wizard|3|4|When Joshua enters, discard up to two cards, then draw that many cards.${3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Phoenix, Warden of Fire|Final Fantasy|229|R||Legendary Enchantment Creature - Saga Phoenix|4|4|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Rising Flames -- Phoenix deals 2 damage to each opponent.$III -- Flames of Rebirth -- Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield.$Flying, lifelink|
Kefka, Court Mage|Final Fantasy|231|M|{2}{U}{B}{R}|Legendary Creature - Human Wizard|4|5|Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.${8}: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.|
@ -57788,8 +57794,10 @@ Ultimecia, Omnipotent|Final Fantasy|247|U||Legendary Creature - Nightmare Warloc
Vivi Ornitier|Final Fantasy|248|M|{1}{U}{R}|Legendary Creature - Wizard|0|3|{0}: Add X mana in any combination of {U} and/or {R}, where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.$Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.|
Yuna, Hope of Spira|Final Fantasy|250|M|{3}{G}{W}|Legendary Creature - Human Cleric|3|5|During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward {2}.$At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it.|
Zidane, Tantalus Thief|Final Fantasy|251|U|{3}{R}{W}|Legendary Creature - Human Mutant Scout|3|3|When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn.$Whenever an opponent gains control of a permanent from you, create a Treasure token.|
Aettir and Priwen|Final Fantasy|253|M|{6}|Legendary Artifact - Equipment|||Equipped creature has base power and toughness X/X, where X is your life total.$Equip {5}|
Buster Sword|Final Fantasy|255|M|{3}|Artifact - Equipment|||Equipped creature gets +3/+2.$Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.$Equip {2}|
Instant Ramen|Final Fantasy|259|C|{2}|Artifact - Food|||Flash$When this artifact enters, draw a card.${2}, {T}, Sacrifice this artifact: You gain 3 life.|
Lion Heart|Final Fantasy|261|U|{4}|Artifact - Equipment|||When this Equipment enters, it deals 2 damage to any target.$Equipped creature gets +2/+1.$Equip {2}|
PuPu UFO|Final Fantasy|266|U|{2}|Artifact Creature - Construct Alien|0|4|Flying${T}: You may put a land card from your hand onto the battlefield.${3}: Until end of turn, this creature's base power becomes equal to the number of Towns you control.|
Adventurer's Inn|Final Fantasy|271|C||Land - Town|||When this land enters, you gain 2 life.${T}: Add {C}.|
Capital City|Final Fantasy|274|U||Land - Town|||{T}: Add {C}.${1}, {T}: Add one mana of any color.$Cycling {2}|
@ -57857,7 +57865,9 @@ The Earth Crystal|Final Fantasy|342|R|{2}{G}{G}|Legendary Artifact|||Green spell
Jumbo Cactuar|Final Fantasy|343|R|{5}{G}{G}|Creature - Plant|1|7|10,000 Needles -- Whenever this creature attacks, it gets +9999/+0 until end of turn.|
A Realm Reborn|Final Fantasy|344|R|{4}{G}{G}|Enchantment|||Other permanents you control have "{T}: Add one mana of any color."|
Torgal, A Fine Hound|Final Fantasy|345|U|{1}{G}|Legendary Creature - Wolf|2|2|Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.${T}: Add one mana of any color.|
Jenova, Ancient Calamity|Final Fantasy|346|R|{2}{B}{G}|Legendary Creature - Alien|1|5|At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power onto up to one other target creature. That creature becomes a Mutant in addition to its other types.$Whenever a Mutant you control dies during your turn, draw cards equal to its power.|
Sin, Spira's Punishment|Final Fantasy|348|R|{4}{B}{G}{U}|Legendary Creature - Leviathan Avatar|7|7|Flying$Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.|
Aettir and Priwen|Final Fantasy|350|M|{6}|Legendary Artifact - Equipment|||Equipped creature has base power and toughness X/X, where X is your life total.$Equip {5}|
Buster Sword|Final Fantasy|351|M|{3}|Artifact - Equipment|||Equipped creature gets +3/+2.$Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.$Equip {2}|
Summon: Bahamut|Final Fantasy|356|M|{9}|Enchantment Creature - Saga Dragon|9|9|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)$I, II -- Destroy up to one target nonland permanent.$III -- Draw two cards.$IV -- Mega Flare -- This creature deals damage equal to the total mana value of other permanents you control to each opponent.$Flying|
Crystal Fragments|Final Fantasy|357|U|{W}|Artifact - Equipment|||Equipped creature gets +1/+1.${5}{W}{W}: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.$Equip {1}|
@ -57874,6 +57884,7 @@ Summon: Esper Ramuh|Final Fantasy|367|U|{2}{R}{R}|Enchantment Creature - Saga Wi
Esper Origins|Final Fantasy|370|R|{1}{G}|Sorcery|||Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it.$Flashback {3}{G}|
Summon: Esper Maduin|Final Fantasy|370|R||Enchantment Creature - Saga Elemental|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Reveal the top card of your library. If it's a permanent card, put it into your hand.$II -- Add {G}{G}.$III -- Other creatures you control get +2/+2 and gain trample until end of turn.|
Summon: Fenrir|Final Fantasy|372|U|{2}{G}|Enchantment Creature - Saga Wolf|3|2|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Crescent Fang -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.$II -- Heavenward Howl -- When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.$III -- Ecliptic Growl -- Draw a card if you control the creature with the greatest power or tied for the greatest power.|
Summon: Titan|Final Fantasy|373|R|{3}{G}{G}|Enchantment Creature - Saga Giant|7|7|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I - Mill five cards.$II - Return all land cards from your graveyard to the battlefield tapped.$III - Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.$Reach, trample|
Aerith Gainsborough|Final Fantasy|374|R|{2}{W}|Legendary Creature - Human Cleric|2|2|Lifelink$Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.$When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.|
Cloud, Midgar Mercenary|Final Fantasy|375|M|{W}{W}|Legendary Creature - Human Soldier Mercenary|2|1|When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.$As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.|
Jill, Shiva's Dominant|Final Fantasy|378|R|{2}{U}|Legendary Creature - Human Noble Warrior|2|2|When Jill enters, return up to one other target nonland permanent to its owner's hand.${3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
@ -57897,6 +57908,8 @@ Vanille, Cheerful l'Cie|Final Fantasy|392|U|{3}{G}|Legendary Creature - Human Cl
Balthier and Fran|Final Fantasy|393|R|{1}{R}{G}|Legendary Creature - Human Rabbit|4|3|Reach$Vehicles you control get +1/+1 and have vigilance and reach.$Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay {1}{R}{G}. If you do, after this phase, there is an additional combat phase.|
Emet-Selch, Unsundered|Final Fantasy|394|M|{1}{U}{B}|Legendary Creature - Elder Wizard|2|4|Vigilance$Whenever Emet-Selch enters or attacks, draw a card, then discard a card.$At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.|
Hades, Sorcerer of Eld|Final Fantasy|394|M||Legendary Creature - Avatar|6|6|Vigilance$Echo of the Lost -- During your turn, you may play cards from your graveyard.$If a card or token would be put into your graveyard from anywhere, exile it instead.|
Joshua, Phoenix's Dominant|Final Fantasy|397|R|{1}{R}{W}|Legendary Creature - Human Noble Wizard|3|4|When Joshua enters, discard up to two cards, then draw that many cards.${3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Phoenix, Warden of Fire|Final Fantasy|397|R||Legendary Enchantment Creature - Saga Phoenix|4|4|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Rising Flames -- Phoenix deals 2 damage to each opponent.$III -- Flames of Rebirth -- Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield.$Flying, lifelink|
Kefka, Court Mage|Final Fantasy|398|M|{2}{U}{B}{R}|Legendary Creature - Human Wizard|4|5|Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.${8}: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.|
Kefka, Ruler of Ruin|Final Fantasy|398|M||Legendary Creature - Avatar Wizard|5|7|Flying$Whenever an opponent loses life during your turn, you draw that many cards.|
Kuja, Genome Sorcerer|Final Fantasy|399|R|{2}{B}{R}|Legendary Creature - Human Mutant Wizard|3|4|At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.|
@ -57928,7 +57941,9 @@ Ambrosia Whiteheart|Final Fantasy|424|U|{1}{W}|Legendary Creature - Bird|2|2|Fla
Beatrix, Loyal General|Final Fantasy|426|R|{4}{W}{W}|Legendary Creature - Human Soldier|4|4|Vigilance$At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.|
Cloud, Midgar Mercenary|Final Fantasy|427|M|{W}{W}|Legendary Creature - Human Soldier Mercenary|2|1|When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.$As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.|
Rosa, Resolute White Mage|Final Fantasy|431|R|{3}{W}|Legendary Creature - Human Noble Cleric|2|3|Reach$At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn.|
Snow Villiers|Final Fantasy|432|U|{2}{W}|Legendary Creature - Human Rebel Monk|*|3|Vigilance$Snow Villiers's power is equal to the number of creatures you control.|
Stiltzkin, Moogle Merchant|Final Fantasy|433|R|{W}|Legendary Creature - Moogle|1|2|Lifelink${2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.|
Edgar, King of Figaro|Final Fantasy|436|R|{4}{U}{U}|Legendary Creature - Human Artificer Noble|4|5|When Edgar enters, draw a card for each artifact you control.$Two-Headed Coin -- The first time you flip one or more coins each turn, those coins come up heads and you win those flips.|
Jill, Shiva's Dominant|Final Fantasy|438|R|{2}{U}|Legendary Creature - Human Noble Warrior|2|2|When Jill enters, return up to one other target nonland permanent to its owner's hand.${3}{U}{U}, {T}: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Shiva, Warden of Ice|Final Fantasy|438|R||Legendary Enchantment Creature - Saga Elemental|4|5|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Mesmerize -- Target creature can't be blocked this turn.$III -- Cold Snap -- Tap all lands your opponents control. Exile Shiva, then return it to the battlefield.|
Matoya, Archon Elder|Final Fantasy|439|R|{2}{U}|Legendary Creature - Human Warlock|1|4|Whenever you scry or surveil, draw a card.|
@ -57979,6 +57994,7 @@ The Lord Master of Hell|Final Fantasy|484|U||Legendary Creature - Demon Noble Wi
Garland, Knight of Cornelia|Final Fantasy|486|U|{B}{R}|Legendary Creature - Human Knight|3|2|Whenever you cast a noncreature spell, surveil 1.${3}{B}{B}{R}{R}: Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.|
Chaos, the Endless|Final Fantasy|486|U||Legendary Creature - Demon|5|5|Flying$When Chaos dies, put it on the bottom of its owner's library.|
Gladiolus Amicitia|Final Fantasy|489|U|{4}{R}{G}|Legendary Creature - Human Warrior|6|6|When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.$Landfall -- Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.|
Jenova, Ancient Calamity|Final Fantasy|493|R|{2}{B}{G}|Legendary Creature - Alien|1|5|At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power onto up to one other target creature. That creature becomes a Mutant in addition to its other types.$Whenever a Mutant you control dies during your turn, draw cards equal to its power.|
Joshua, Phoenix's Dominant|Final Fantasy|494|R|{1}{R}{W}|Legendary Creature - Human Noble Wizard|3|4|When Joshua enters, discard up to two cards, then draw that many cards.${3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Phoenix, Warden of Fire|Final Fantasy|494|R||Legendary Enchantment Creature - Saga Phoenix|4|4|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Rising Flames -- Phoenix deals 2 damage to each opponent.$III -- Flames of Rebirth -- Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield.$Flying, lifelink|
Kefka, Court Mage|Final Fantasy|496|M|{2}{U}{B}{R}|Legendary Creature - Human Wizard|4|5|Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.${8}: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.|
@ -58026,6 +58042,8 @@ Vanille, Cheerful l'Cie|Final Fantasy|537|U|{3}{G}|Legendary Creature - Human Cl
Balthier and Fran|Final Fantasy|538|R|{1}{R}{G}|Legendary Creature - Human Rabbit|4|3|Reach$Vehicles you control get +1/+1 and have vigilance and reach.$Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay {1}{R}{G}. If you do, after this phase, there is an additional combat phase.|
Emet-Selch, Unsundered|Final Fantasy|539|M|{1}{U}{B}|Legendary Creature - Elder Wizard|2|4|Vigilance$Whenever Emet-Selch enters or attacks, draw a card, then discard a card.$At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.|
Hades, Sorcerer of Eld|Final Fantasy|539|M||Legendary Creature - Avatar|6|6|Vigilance$Echo of the Lost -- During your turn, you may play cards from your graveyard.$If a card or token would be put into your graveyard from anywhere, exile it instead.|
Joshua, Phoenix's Dominant|Final Fantasy|542|R|{1}{R}{W}|Legendary Creature - Human Noble Wizard|3|4|When Joshua enters, discard up to two cards, then draw that many cards.${3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.|
Phoenix, Warden of Fire|Final Fantasy|542|R||Legendary Enchantment Creature - Saga Phoenix|4|4|(As this Saga enters and after your draw step, add a lore counter.)$I, II -- Rising Flames -- Phoenix deals 2 damage to each opponent.$III -- Flames of Rebirth -- Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield.$Flying, lifelink|
Kefka, Court Mage|Final Fantasy|543|M|{2}{U}{B}{R}|Legendary Creature - Human Wizard|4|5|Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.${8}: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.|
Kefka, Ruler of Ruin|Final Fantasy|543|M||Legendary Creature - Avatar Wizard|5|7|Flying$Whenever an opponent loses life during your turn, you draw that many cards.|
Kuja, Genome Sorcerer|Final Fantasy|544|R|{2}{B}{R}|Legendary Creature - Human Mutant Wizard|3|4|At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.|