* Fixed a lot of cards where hand or graveyard cards were moved to library without firing zone change events.

This commit is contained in:
LevelX2 2015-05-07 00:47:26 +02:00
parent 27d4e9fc37
commit 3afd378c2d
21 changed files with 126 additions and 74 deletions

View file

@ -105,7 +105,9 @@ class MassPolymorphEffect extends OneShotEffect {
for (Card creatureCard: creatureCards.getCards(game)) {
creatureCard.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), source.getControllerId());
}
player.getLibrary().addAll(nonCreatureCards.getCards(game), game);
for (Card card: nonCreatureCards.getCards(game)) {
player.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.GRAVEYARD, true, true);
}
player.shuffleLibrary(game);
return true;
}