* Fixed problems with win / lose restrictions in relation to empty draw condition (fixes #1681 #6553).

This commit is contained in:
LevelX2 2020-05-26 16:38:01 +02:00
parent 37f7389c17
commit 3aefbfb360
13 changed files with 107 additions and 34 deletions

View file

@ -2338,11 +2338,6 @@ public abstract class PlayerImpl implements Player, Serializable {
resetStoredBookmark(game);
}
@Override
public boolean isEmptyDraw() {
return library.isEmptyDraw();
}
@Override
public void resetPassed() {
this.passed = this.loses || this.hasLeft();