* Fixed problems with win / lose restrictions in relation to empty draw condition (fixes #1681 #6553).

This commit is contained in:
LevelX2 2020-05-26 16:38:01 +02:00
parent 37f7389c17
commit 3aefbfb360
13 changed files with 107 additions and 34 deletions

View file

@ -68,7 +68,6 @@ public class GameEvent implements Serializable {
*/
ZONE_CHANGE,
ZONE_CHANGE_GROUP,
EMPTY_DRAW,
DRAW_CARDS, // applies to an instruction to draw more than one card before any replacement effects apply to individual cards drawn
DRAW_CARD, DREW_CARD,
EXPLORED,