forked from External/mage
* Fixed problems with win / lose restrictions in relation to empty draw condition (fixes #1681 #6553).
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13 changed files with 107 additions and 34 deletions
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@ -68,7 +68,6 @@ public class GameEvent implements Serializable {
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*/
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ZONE_CHANGE,
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ZONE_CHANGE_GROUP,
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EMPTY_DRAW,
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DRAW_CARDS, // applies to an instruction to draw more than one card before any replacement effects apply to individual cards drawn
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DRAW_CARD, DREW_CARD,
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EXPLORED,
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