forked from External/mage
* Karn Liberated - Fixed that the from exile brought back creatures could wrongly not attack during the first turn of the reset game.
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@ -52,6 +52,8 @@ import mage.game.ExileZone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentImpl;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.TargetPlayer;
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@ -207,6 +209,8 @@ class KarnLiberatedDelayedEffect extends OneShotEffect {
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cards.addAll(exile);
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for (Card card: cards.getCards(game)) {
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card.putOntoBattlefield(game, Zone.EXILED, source.getSourceId(), source.getControllerId());
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Permanent permanent = game.getPermanent(card.getId());
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((PermanentImpl)permanent).removeSummoningSickness();
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}
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return true;
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}
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