[SPM] Implement Sandman, Shifting Scoundrel

This commit is contained in:
theelk801 2025-08-29 22:38:51 -04:00
parent 1427a6de1c
commit 37c4d00395
2 changed files with 66 additions and 0 deletions

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@ -0,0 +1,65 @@
package mage.cards.s;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.common.LandsYouControlCount;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect;
import mage.abilities.keyword.DauntAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.target.common.TargetCardInYourGraveyard;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class SandmanShiftingScoundrel extends CardImpl {
public SandmanShiftingScoundrel(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}{G}{G}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.SAND);
this.subtype.add(SubType.ELEMENTAL);
this.subtype.add(SubType.VILLAIN);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Sandman's power and toughness are each equal to the number of lands you control.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(LandsYouControlCount.instance)));
// Sandman can't be blocked by creatures with power 2 or less.
this.addAbility(new DauntAbility());
// {3}{G}{G}: Return this card and target land card from your graveyard to the battlefield tapped.
Ability ability = new SimpleActivatedAbility(
new ReturnSourceFromGraveyardToBattlefieldEffect(true)
.setText("return this card"),
new ManaCostsImpl<>("{3}{G}{G}")
);
ability.addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect(true)
.setText("and target land card from your graveyard to the battlefield tapped"));
ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_LAND));
this.addAbility(ability);
}
private SandmanShiftingScoundrel(final SandmanShiftingScoundrel card) {
super(card);
}
@Override
public SandmanShiftingScoundrel copy() {
return new SandmanShiftingScoundrel(this);
}
}

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@ -75,6 +75,7 @@ public final class MarvelsSpiderMan extends ExpansionSet {
cards.add(new SetCardInfo("Raging Goblinoids", 85, Rarity.UNCOMMON, mage.cards.r.RagingGoblinoids.class));
cards.add(new SetCardInfo("Risky Research", 62, Rarity.COMMON, mage.cards.r.RiskyResearch.class));
cards.add(new SetCardInfo("Romantic Rendezvous", 86, Rarity.COMMON, mage.cards.r.RomanticRendezvous.class));
cards.add(new SetCardInfo("Sandman, Shifting Scoundrel", 112, Rarity.RARE, mage.cards.s.SandmanShiftingScoundrel.class));
cards.add(new SetCardInfo("Scorpion's Sting", 65, Rarity.COMMON, mage.cards.s.ScorpionsSting.class));
cards.add(new SetCardInfo("Scorpion, Seething Striker", 64, Rarity.UNCOMMON, mage.cards.s.ScorpionSeethingStriker.class));
cards.add(new SetCardInfo("Scout the City", 113, Rarity.COMMON, mage.cards.s.ScoutTheCity.class));