forked from External/mage
[SPM] Implement Sandman, Shifting Scoundrel
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2 changed files with 66 additions and 0 deletions
65
Mage.Sets/src/mage/cards/s/SandmanShiftingScoundrel.java
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65
Mage.Sets/src/mage/cards/s/SandmanShiftingScoundrel.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.common.LandsYouControlCount;
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import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
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import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect;
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import mage.abilities.keyword.DauntAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.target.common.TargetCardInYourGraveyard;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SandmanShiftingScoundrel extends CardImpl {
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public SandmanShiftingScoundrel(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}{G}{G}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.SAND);
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this.subtype.add(SubType.ELEMENTAL);
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this.subtype.add(SubType.VILLAIN);
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this.power = new MageInt(0);
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this.toughness = new MageInt(0);
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// Sandman's power and toughness are each equal to the number of lands you control.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(LandsYouControlCount.instance)));
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// Sandman can't be blocked by creatures with power 2 or less.
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this.addAbility(new DauntAbility());
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// {3}{G}{G}: Return this card and target land card from your graveyard to the battlefield tapped.
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Ability ability = new SimpleActivatedAbility(
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new ReturnSourceFromGraveyardToBattlefieldEffect(true)
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.setText("return this card"),
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new ManaCostsImpl<>("{3}{G}{G}")
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);
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ability.addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect(true)
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.setText("and target land card from your graveyard to the battlefield tapped"));
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ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_LAND));
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this.addAbility(ability);
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}
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private SandmanShiftingScoundrel(final SandmanShiftingScoundrel card) {
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super(card);
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}
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@Override
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public SandmanShiftingScoundrel copy() {
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return new SandmanShiftingScoundrel(this);
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}
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}
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@ -75,6 +75,7 @@ public final class MarvelsSpiderMan extends ExpansionSet {
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cards.add(new SetCardInfo("Raging Goblinoids", 85, Rarity.UNCOMMON, mage.cards.r.RagingGoblinoids.class));
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cards.add(new SetCardInfo("Risky Research", 62, Rarity.COMMON, mage.cards.r.RiskyResearch.class));
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cards.add(new SetCardInfo("Romantic Rendezvous", 86, Rarity.COMMON, mage.cards.r.RomanticRendezvous.class));
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cards.add(new SetCardInfo("Sandman, Shifting Scoundrel", 112, Rarity.RARE, mage.cards.s.SandmanShiftingScoundrel.class));
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cards.add(new SetCardInfo("Scorpion's Sting", 65, Rarity.COMMON, mage.cards.s.ScorpionsSting.class));
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cards.add(new SetCardInfo("Scorpion, Seething Striker", 64, Rarity.UNCOMMON, mage.cards.s.ScorpionSeethingStriker.class));
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cards.add(new SetCardInfo("Scout the City", 113, Rarity.COMMON, mage.cards.s.ScoutTheCity.class));
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