From 379c57434c556e80c2c6ef5ea0930ee37c841ef6 Mon Sep 17 00:00:00 2001 From: jeffwadsworth Date: Sat, 14 Apr 2012 14:23:46 -0500 Subject: [PATCH] - Added Curse of Wizardry. --- .../riseoftheeldrazi/CurseOfWizardry.java | 147 ++++++++++++++++++ 1 file changed, 147 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/riseoftheeldrazi/CurseOfWizardry.java diff --git a/Mage.Sets/src/mage/sets/riseoftheeldrazi/CurseOfWizardry.java b/Mage.Sets/src/mage/sets/riseoftheeldrazi/CurseOfWizardry.java new file mode 100644 index 00000000000..d7f7d171911 --- /dev/null +++ b/Mage.Sets/src/mage/sets/riseoftheeldrazi/CurseOfWizardry.java @@ -0,0 +1,147 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.riseoftheeldrazi; + +import java.util.UUID; +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Rarity; +import mage.ObjectColor; +import mage.abilities.Ability; +import mage.cards.CardImpl; +import mage.abilities.common.EntersBattlefieldAbility; +import mage.choices.ChoiceColor; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.common.LoseLifeTargetEffect; +import mage.game.events.GameEvent; +import mage.game.stack.Spell; +import mage.target.targetpointer.FixedTarget; + +/** + * + * @author jeffwadsworth + */ +public class CurseOfWizardry extends CardImpl { + + public CurseOfWizardry(UUID ownerId) { + super(ownerId, 104, "Curse of Wizardry", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{B}{B}"); + this.expansionSetCode = "ROE"; + + this.color.setBlack(true); + + // As Curse of Wizardry enters the battlefield, choose a color. + this.addAbility(new EntersBattlefieldAbility(new CurseOfWizardryChooseColorEffect())); + + // Whenever a player casts a spell of the chosen color, that player loses 1 life. + this.addAbility(new CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility()); + + } + + public CurseOfWizardry(final CurseOfWizardry card) { + super(card); + } + + @Override + public CurseOfWizardry copy() { + return new CurseOfWizardry(this); + } +} + +class CurseOfWizardryChooseColorEffect extends OneShotEffect { + + public CurseOfWizardryChooseColorEffect() { + super(Constants.Outcome.Detriment); + staticText = "As {this} enters the battlefield, choose a color"; + } + + public CurseOfWizardryChooseColorEffect(final CurseOfWizardryChooseColorEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + Permanent curseOfWizardry = game.getPermanent(source.getSourceId()); + if (player != null && curseOfWizardry != null) { + ChoiceColor colorChoice = new ChoiceColor(); + if (player.choose(Constants.Outcome.Detriment, colorChoice, game)) { + game.informPlayers(curseOfWizardry.getName() + ": " + player.getName() + " has chosen " + colorChoice.getChoice()); + game.getState().setValue(curseOfWizardry.getId() + "_color", colorChoice.getColor()); + } + } + return false; + } + + @Override + public CurseOfWizardryChooseColorEffect copy() { + return new CurseOfWizardryChooseColorEffect(this); + } +} + +class CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility extends TriggeredAbilityImpl { + + public CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility() { + super(Constants.Zone.BATTLEFIELD, new LoseLifeTargetEffect(1), false); + } + + public CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility(final CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility ability) { + super(ability); + } + + @Override + public CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility copy() { + return new CurseOfWizardryPlayerCastsSpellChosenColorTriggeredAbility(this); + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + Permanent curseOfWizardry = game.getPermanent(getSourceId()); + if (curseOfWizardry != null) { + ObjectColor chosenColor = (ObjectColor) game.getState().getValue(curseOfWizardry.getId() + "_color"); + if (chosenColor != null) { + if (event.getType() == GameEvent.EventType.SPELL_CAST) { + Spell spell = game.getStack().getSpell(event.getTargetId()); + if (spell != null && spell.getColor().shares(chosenColor)) { + this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getPlayerId())); + return true; + } + } + } + } + return false; + } + + @Override + public String getRule() { + return "Whenever a player casts a spell of the chosen color, that player loses 1 life."; + } +}