forked from External/mage
refactored Player.gainLife() to include source
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209 changed files with 221 additions and 218 deletions
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@ -123,7 +123,7 @@ public interface Player extends MageItem, Copyable<Player> {
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*/
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int loseLife(int amount, Game game, boolean atCombat);
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int gainLife(int amount, Game game);
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int gainLife(int amount, Game game, Ability source);
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int damage(int damage, UUID sourceId, Game game, boolean combatDamage, boolean preventable);
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