refactored Player.gainLife() to include source

This commit is contained in:
Evan Kranzler 2018-04-18 20:27:49 -04:00
parent 254935da39
commit 3798f34c38
209 changed files with 221 additions and 218 deletions

View file

@ -123,7 +123,7 @@ public interface Player extends MageItem, Copyable<Player> {
*/
int loseLife(int amount, Game game, boolean atCombat);
int gainLife(int amount, Game game);
int gainLife(int amount, Game game, Ability source);
int damage(int damage, UUID sourceId, Game game, boolean combatDamage, boolean preventable);