refactored Player.gainLife() to include source

This commit is contained in:
Evan Kranzler 2018-04-18 20:27:49 -04:00
parent 254935da39
commit 3798f34c38
209 changed files with 221 additions and 218 deletions

View file

@ -71,7 +71,7 @@ public class GainLifeTargetEffect extends OneShotEffect {
for (UUID playerId: targetPointer.getTargets(game, source)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.gainLife(life.calculate(game, source, this), game);
player.gainLife(life.calculate(game, source, this), game, source);
}
}
return true;