refactored Player.gainLife() to include source

This commit is contained in:
Evan Kranzler 2018-04-18 20:27:49 -04:00
parent 254935da39
commit 3798f34c38
209 changed files with 221 additions and 218 deletions

View file

@ -62,7 +62,7 @@ public class ExileAndGainLifeEqualPowerTargetEffect extends OneShotEffect {
int creaturePower = permanent.getPower().getValue();
permanent.moveToExile(null, null, source.getSourceId(), game);
game.applyEffects();
player.gainLife(creaturePower, game);
player.gainLife(creaturePower, game, source);
}
return true;
}