forked from External/mage
Updated implementation of Unpredictable Cyclone (#6423)
* updated implementation of Unpredictable Cyclone, refactored drawCard method * fixed another small implementation error * added test for Unpredictable Cyclone * updated Unpredictable Cyclone test
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279 changed files with 465 additions and 378 deletions
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@ -146,7 +146,7 @@ class DevelopmentEffect extends OneShotEffect {
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if (opponent != null && opponent.chooseUse(Outcome.Detriment,
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"Allow " + player.getLogName() + " to draw a card instead? (" + Integer.toString(i + 1) + ')', source, game)) {
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game.informPlayers(opponent.getLogName() + " had chosen to let " + player.getLogName() + " draw a card.");
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player.drawCards(1, game);
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player.drawCards(1, source.getSourceId(), game);
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putToken = false;
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break;
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}
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