Updated implementation of Unpredictable Cyclone (#6423)

* updated implementation of Unpredictable Cyclone, refactored drawCard method

* fixed another small implementation error

* added test for Unpredictable Cyclone

* updated Unpredictable Cyclone test
This commit is contained in:
Evan Kranzler 2020-04-16 08:04:21 -04:00 committed by GitHub
parent 80b7f8493b
commit 378dfbf89a
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GPG key ID: 4AEE18F83AFDEB23
279 changed files with 465 additions and 378 deletions

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@ -673,16 +673,16 @@ public abstract class PlayerImpl implements Player, Serializable {
}
@Override
public int drawCards(int num, Game game) {
public int drawCards(int num, UUID sourceId, Game game) {
if (num > 0) {
return game.doAction(new MageDrawAction(this, num, null));
return game.doAction(new MageDrawAction(this, num, null), sourceId);
}
return 0;
}
@Override
public int drawCards(int num, Game game, List<UUID> appliedEffects) {
return game.doAction(new MageDrawAction(this, num, appliedEffects));
public int drawCards(int num, UUID sourceId, Game game, List<UUID> appliedEffects) {
return game.doAction(new MageDrawAction(this, num, appliedEffects), sourceId);
}
@Override