forked from External/mage
Updated implementation of Unpredictable Cyclone (#6423)
* updated implementation of Unpredictable Cyclone, refactored drawCard method * fixed another small implementation error * added test for Unpredictable Cyclone * updated Unpredictable Cyclone test
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279 changed files with 465 additions and 378 deletions
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@ -311,9 +311,9 @@ public interface Player extends MageItem, Copyable<Player> {
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void shuffleLibrary(Ability source, Game game);
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int drawCards(int num, Game game);
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int drawCards(int num, UUID sourceId, Game game);
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int drawCards(int num, Game game, List<UUID> appliedEffects);
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int drawCards(int num, UUID sourceId, Game game, List<UUID> appliedEffects);
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boolean cast(SpellAbility ability, Game game, boolean noMana, MageObjectReference reference);
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