Updated implementation of Unpredictable Cyclone (#6423)

* updated implementation of Unpredictable Cyclone, refactored drawCard method

* fixed another small implementation error

* added test for Unpredictable Cyclone

* updated Unpredictable Cyclone test
This commit is contained in:
Evan Kranzler 2020-04-16 08:04:21 -04:00 committed by GitHub
parent 80b7f8493b
commit 378dfbf89a
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GPG key ID: 4AEE18F83AFDEB23
279 changed files with 465 additions and 378 deletions

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@ -5,6 +5,8 @@ import mage.actions.score.ArtificialScoringSystem;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
* Lose game action.
*
@ -26,7 +28,7 @@ public class MageLoseGameAction extends MageAction {
}
@Override
public int doAction(final Game game) {
public int doAction(UUID sourceId, final Game game) {
oldLosingPlayer = game.getLosingPlayer();
if (oldLosingPlayer == null && player.canLose(game)) {
setScore(player, ArtificialScoringSystem.inst.getLoseGameScore(game));