forked from External/mage
Updated implementation of Unpredictable Cyclone (#6423)
* updated implementation of Unpredictable Cyclone, refactored drawCard method * fixed another small implementation error * added test for Unpredictable Cyclone * updated Unpredictable Cyclone test
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279 changed files with 465 additions and 378 deletions
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@ -49,7 +49,7 @@ public class DrawDiscardTargetEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (player != null) {
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player.drawCards(cardsToDraw, game);
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player.drawCards(cardsToDraw, source.getSourceId(), game);
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player.discard(cardsToDiscard, false, source, game);
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return true;
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}
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