Updated implementation of Unpredictable Cyclone (#6423)

* updated implementation of Unpredictable Cyclone, refactored drawCard method

* fixed another small implementation error

* added test for Unpredictable Cyclone

* updated Unpredictable Cyclone test
This commit is contained in:
Evan Kranzler 2020-04-16 08:04:21 -04:00 committed by GitHub
parent 80b7f8493b
commit 378dfbf89a
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279 changed files with 465 additions and 378 deletions

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@ -49,7 +49,7 @@ public class DrawDiscardTargetEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
if (player != null) {
player.drawCards(cardsToDraw, game);
player.drawCards(cardsToDraw, source.getSourceId(), game);
player.discard(cardsToDiscard, false, source, game);
return true;
}