From 376d82be99be5dc6839e97c3ed002eba37be8d90 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Thu, 18 May 2017 17:04:12 +0200 Subject: [PATCH] * Steam Augury - removed wrong target opponent object (fixes #3393). --- Mage.Sets/src/mage/cards/s/SteamAugury.java | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/Mage.Sets/src/mage/cards/s/SteamAugury.java b/Mage.Sets/src/mage/cards/s/SteamAugury.java index 5de2e5f42db..fff0b5fe703 100644 --- a/Mage.Sets/src/mage/cards/s/SteamAugury.java +++ b/Mage.Sets/src/mage/cards/s/SteamAugury.java @@ -57,12 +57,10 @@ import mage.util.GameLog; public class SteamAugury extends CardImpl { public SteamAugury(UUID ownerId, CardSetInfo setInfo) { - super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{2}{U}{R}"); + super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{2}{U}{R}"); // Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. this.getSpellAbility().addEffect(new SteamAuguryEffect()); - this.getSpellAbility().addTarget(new TargetOpponent()); - } public SteamAugury(final SteamAugury card) {