tests: added automated tests to run all possible dialogs under AI (WIP, part of #13643, improved testable dialogs from #13638);

This commit is contained in:
Oleg Agafonov 2025-06-14 16:20:24 +04:00
parent 6ad2cdaa78
commit 361c320890
19 changed files with 555 additions and 107 deletions

View file

@ -31,10 +31,14 @@ class ChooseTargetTestableDialog extends BaseTestableDialog {
public ChooseTargetTestableDialog(boolean isPlayerChoice, boolean isTargetChoice, boolean notTarget, boolean isYou, String name, Target target) {
super(String.format("%s%s(%s, %s)",
isPlayerChoice ? "player.choose" : "target.choose",
isTargetChoice ? "Target" : "", // chooseTarget or choose
isYou ? "you" : "AI",
notTarget ? "not target" : "target"), name, target.toString());
isPlayerChoice ? "player.choose" : "target.choose",
isTargetChoice ? "Target" : "", // chooseTarget or choose
isYou ? "you" : "AI",
notTarget ? "not target" : "target"),
name,
target.toString(),
new TargetTestableResult()
);
this.isPlayerChoice = isPlayerChoice;
this.isTargetChoice = isTargetChoice;
this.target = target.withNotTarget(notTarget);
@ -42,7 +46,7 @@ class ChooseTargetTestableDialog extends BaseTestableDialog {
}
@Override
public List<String> showDialog(Player player, Ability source, Game game, Player opponent) {
public void showDialog(Player player, Ability source, Game game, Player opponent) {
Target choosingTarget = this.target.copy();
Player choosingPlayer = this.isYou ? player : opponent;
@ -63,13 +67,22 @@ class ChooseTargetTestableDialog extends BaseTestableDialog {
}
}
List<String> result = new ArrayList<>();
List<String> res = new ArrayList<>();
if (chooseRes) {
Targets.printDebugTargets(getGroup() + " - " + this.getName() + " - " + "TRUE", new Targets(choosingTarget), source, game, result);
Targets.printDebugTargets(getGroup() + " - " + this.getName() + " - " + "TRUE", new Targets(choosingTarget), source, game, res);
} else {
Targets.printDebugTargets(getGroup() + " - " + this.getName() + " - " + "FALSE", new Targets(choosingTarget), source, game, result);
Targets.printDebugTargets(getGroup() + " - " + this.getName() + " - " + "FALSE", new Targets(choosingTarget), source, game, res);
}
return result;
((TargetTestableResult) this.getResult()).save(chooseRes, res, choosingTarget);
}
private ChooseTargetTestableDialog aiMustChoose(boolean status, int count) {
TargetTestableResult res = ((TargetTestableResult) this.getResult());
res.aiAssert = true;
res.aiMustChooseStatus = status;
res.aiMustChooseTargetsCount = count;
return this;
}
static public void register(TestableDialogsRunner runner) {
@ -84,37 +97,29 @@ class ChooseTargetTestableDialog extends BaseTestableDialog {
for (boolean isYou : isYous) {
for (boolean isTargetChoice : isTargetChoices) {
for (boolean isPlayerChoice : isPlayerChoices) {
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 0 e.g. X=0", createAnyTarget(0, 0))); // simulate X=0
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 1", createAnyTarget(1, 1)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 3", createAnyTarget(3, 3)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 5", createAnyTarget(5, 5)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any max", createAnyTarget(0, Integer.MAX_VALUE)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 0-1", createAnyTarget(0, 1)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 0-3", createAnyTarget(0, 3)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 0-5", createAnyTarget(0, 5)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 1-3", createAnyTarget(1, 3)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 2-3", createAnyTarget(2, 3)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 1-5", createAnyTarget(1, 5)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 2-5", createAnyTarget(2, 5)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 3-5", createAnyTarget(3, 5)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 4-5", createAnyTarget(4, 5))); // impossible on 3 targets
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 0 e.g. X=0", createAnyTarget(0, 0)).aiMustChoose(true, 0)); // simulate X=0
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 1", createAnyTarget(1, 1)).aiMustChoose(true, 1));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 3", createAnyTarget(3, 3)).aiMustChoose(true, 3));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 5", createAnyTarget(5, 5)).aiMustChoose(true, 5));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any max", createAnyTarget(0, Integer.MAX_VALUE)).aiMustChoose(true, 0));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 0-1", createAnyTarget(0, 1)).aiMustChoose(true, 1));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 0-3", createAnyTarget(0, 3)).aiMustChoose(true, 3));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 0-5", createAnyTarget(0, 5)).aiMustChoose(true, 5));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 1-3", createAnyTarget(1, 3)).aiMustChoose(true, 3));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 2-3", createAnyTarget(2, 3)).aiMustChoose(true, 3));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 1-5", createAnyTarget(1, 5)).aiMustChoose(true, 5));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 2-5", createAnyTarget(2, 5)).aiMustChoose(true, 5));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 3-5", createAnyTarget(3, 5)).aiMustChoose(true, 5));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "any 4-5", createAnyTarget(4, 5)).aiMustChoose(true, 5)); // impossible on 3 targets
//
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 0, e.g. X=0", createImpossibleTarget(0, 0)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 1", createImpossibleTarget(1, 1)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 3", createImpossibleTarget(3, 3)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 0-1", createImpossibleTarget(0, 1)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 0-3", createImpossibleTarget(0, 3)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 1-3", createImpossibleTarget(1, 3)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 2-3", createImpossibleTarget(2, 3)));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible max", createImpossibleTarget(0, Integer.MAX_VALUE)));
//
/*
runner.registerDialog(new PlayerChooseTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "creatures 0, e.g. X=0", createCreatureTarget(0, 0))); // simulate X=0
runner.registerDialog(new PlayerChooseTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "creatures 1", createCreatureTarget(1, 1)));
runner.registerDialog(new PlayerChooseTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "creatures 3", createCreatureTarget(3, 3)));
runner.registerDialog(new PlayerChooseTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "creatures 5", createCreatureTarget(5, 5)));
runner.registerDialog(new PlayerChooseTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "creatures max", createCreatureTarget(0, Integer.MAX_VALUE)));
*/
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 0, e.g. X=0", createImpossibleTarget(0, 0)).aiMustChoose(false, 0));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 1", createImpossibleTarget(1, 1)).aiMustChoose(false, 0));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 3", createImpossibleTarget(3, 3)).aiMustChoose(false, 0));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 0-1", createImpossibleTarget(0, 1)).aiMustChoose(false, 0));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 0-3", createImpossibleTarget(0, 3)).aiMustChoose(false, 0));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 1-3", createImpossibleTarget(1, 3)).aiMustChoose(false, 0));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible 2-3", createImpossibleTarget(2, 3)).aiMustChoose(false, 0));
runner.registerDialog(new ChooseTargetTestableDialog(isPlayerChoice, isTargetChoice, notTarget, isYou, "impossible max", createImpossibleTarget(0, Integer.MAX_VALUE)).aiMustChoose(false, 0));
}
}
}