[MH3] Implement Serum Visionary

This commit is contained in:
theelk801 2024-05-21 22:22:46 -04:00
parent d2442db1eb
commit 35841c6c1b
2 changed files with 43 additions and 0 deletions

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@ -0,0 +1,42 @@
package mage.cards.s;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.keyword.ScryEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class SerumVisionary extends CardImpl {
public SerumVisionary(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}");
this.subtype.add(SubType.VEDALKEN);
this.subtype.add(SubType.WIZARD);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// When Serum Visionary enters the battlefield, draw a card, then scry 2.
Ability ability = new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1));
ability.addEffect(new ScryEffect(2).concatBy(", then"));
this.addAbility(ability);
}
private SerumVisionary(final SerumVisionary card) {
super(card);
}
@Override
public SerumVisionary copy() {
return new SerumVisionary(this);
}
}

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@ -63,6 +63,7 @@ public final class ModernHorizons3 extends ExpansionSet {
cards.add(new SetCardInfo("Ruby Medallion", 295, Rarity.RARE, mage.cards.r.RubyMedallion.class));
cards.add(new SetCardInfo("Sapphire Medallion", 296, Rarity.RARE, mage.cards.s.SapphireMedallion.class));
cards.add(new SetCardInfo("Scurry of Gremlins", 203, Rarity.UNCOMMON, mage.cards.s.ScurryOfGremlins.class));
cards.add(new SetCardInfo("Serum Visionary", 69, Rarity.COMMON, mage.cards.s.SerumVisionary.class));
cards.add(new SetCardInfo("Snow-Covered Wastes", 229, Rarity.UNCOMMON, mage.cards.s.SnowCoveredWastes.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Spawn-Gang Commander", 140, Rarity.UNCOMMON, mage.cards.s.SpawnGangCommander.class));
cards.add(new SetCardInfo("Swamp", 306, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));